NUMA

The Impossible is Easy

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Author player_03
Tags author:player_03 glitch playable rated test
Created 2008-06-23
Last Modified 2008-06-23
Rating
4
by 6 people.
Map Data

Description If at first you don't succeed, reset the level and try again.

Other maps by this author

Thumbnail of the map 'Inversion' Thumbnail of the map 'Runes' Thumbnail of the map 'Perimeter' Thumbnail of the map 'Inside' Thumbnail of the map 'Suspended' Thumbnail of the map 'Caving'
Inversion Runes Perimeter Inside Suspended Caving

Comments

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Demo Data

Tooo easy.
Demo Data
If you don't, it will mess up the last object to be placed (in this case, the exit).

p0rtal

certain objects may be vital to your success...
Were's The Freakin' Door Button?!

p0rtal

certain objects may be vital to your success...
Were's The Freakin' Door Button?!
Demo Data

p0rtal

certain objects may be vital to your success...
Were's The Freakin' Door Button?!
Demo Data

p0rtal

certain objects may be vital to your success...
Were's The Freakin' Door Button?!
Demo Data

p0rtal

certain objects may be vital to your success...
Were's The Freakin' Door Button?!
Demo Data

p0rtal

certain objects may be vital to your success...
Were's The Freakin' Door Button?!
Demo Data

p0rtal

certain objects may be vital to your success...
Were's The Freakin' Door Button?!
Demo Data

ouchies..
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Hey thanks for playing my levels :D

hmm.

shure i've never seen that before.

Whoa,

I've never seen that before. Nice use of glitched doors!
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The floorguard stops because of a glitched door [metanet.2.forumer.com], but it does not detect it until the level is reset. I'm not sure why it detects it then, but for some reason it does.

Um...

What happened exactly?