NUMA

From the Sky

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Author romaniac
Tags action author:romaniac playable rated
Created 2012-05-06
Last Modified 2012-05-06
Rating
5
by 13 people.
Map Data

Description This was one of those maps where I got that feeling when I was making it. Try it out.

Other maps by this author

Thumbnail of the map 'Deep Lore' Thumbnail of the map 'Pillow Case Basket Case' Thumbnail of the map 'Big Generator' Thumbnail of the map 'Occupation: black skin care help' Thumbnail of the map 'This must be the day' Thumbnail of the map 'Chronometred'
Deep Lore Pillow Case Basket Case Big Generator Occupation: black skin care help This must be the day Chronometred

Comments

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a little gift..

http://www.nmaps.net/220235

REMM!!!!!!

HAPPY 21TH!!!!!!
Happy Birthday my friend!!!
<3

I agree

with pretty much everything you said. The reason the paths are a bit weird is because I haven't really planned them out much, I just made the trains, placed the trapdoors and then hoped that it would all come together. That's also why the bottom right sections act so differently, since I just placed them there without really considering how they would react after the trapdoors are activated. The locked door area where the drones get trapped when you go anti-clockwise was a kind of temporary solution because they were doubling back and trapping me in the bottom left.

Anyway, I made some edits and hopefully this version is better: http://pastebin.com/YPvKkFye

Here you go

http://pastebin.com/s0tYXfq9

yo

Could you playtest a map for me when you're able? Cheers!

http://www.nmaps.net/219445
Crimson Path [nmaps.net]

Sorry if I rushed it, it was near completion and I didn't want it to go to waste.

Neat

Nice mechanism, plus it's just fun to play around in. 5aved

Wow...

That launch up to the exit switch..... that's golden.

Great stuff

Kinda reminds me of maps I used to make

As unique as it gets these days. 5aved.
Great map, anyway. Had lots of fun.
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agd-1
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Then I got cocky. ;_; Great map.
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Woah

First off, I love this concept. Definitely haven't seen that before. Anyway, the design of the level was nice and challenging, the gauss turrent irritated me, but I suppose that's the point. Multiple paths, good gold placement... I'd say a job well done. 4/5
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Slow AGD

Really fun once you find a flow to it.
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AGD

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