NUMA

Construction Zone

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Author _destiny^-
Tags author:_destiny^- construction fun playable race unrated zone
Created 2007-09-03
Last Modified 2007-09-03
Rating 5 more votes required for a rating.
Map Data

Description this is a DED to stephan_smg for all his advice he gave me after i released 'helljumper', lots of thanks. i have tried to include all his pointers. making a good tileset in a race really isnt easy! :o. anyway i think ive done alright, flow isnt as good as my others though. RCE

EDIT: laser removed

Other maps by this author

Thumbnail of the map 'Rooftops' Thumbnail of the map 'ZeD' Thumbnail of the map 'BlinK' Thumbnail of the map 'Midnight' Thumbnail of the map 'Helljumper' Thumbnail of the map 'Air Control'
Rooftops ZeD BlinK Midnight Helljumper Air Control

Comments

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*sigh*

I really want to rate this 5/5, but I can't get past the two bits dAaZnfr3aK was talking about. The few times I get past the long jump, I get pwned by the thwump. I really really love the map though, I just need to see if it is possible. Demo Please! NR, for now...
Demo Data

thanks

for the feedback ska, i tried to make the map more action-like because someone said that the enemies were pointless or something, i realise this is a hard map. please dont rate me down for difficulty, it is no accident. i think ive sorted the laser out as well.

level finished

a demo as proof as winnable :)
Demo Data
*Don't ever cluster switches like that
*Do not make races that require almost perfect precision to keep the flow. (because not everybody can jump like L3X or myself and no one likes to use fbf)
*The laser dron is inconsistent on this map as is the thwump that sometimes stops you and and sometimes not. FRUSTRATING!
*Looked messy
*launchpads and other objects were unpredictable

Here are some things you did well though:

*Good taste for gameplay
*Flow was intuitive
*good use '2' tiles

You just need to find the right balance between action map and races (which can actually be sometimes easier to make than action maps!)

Believe me, it's hard, you only have to look at some of my old Ben_Schultz_11 races/action maps to see how I struggled to make 'normal' action maps. It just takes a bit of practice...
Demo Data

a short demo

this is not a demo that finishes, but it gets past the thwump part, as proof
Demo Data

...?

if you are having problems with this level, like the thwump, it is because you were not fast enough

it is very possible i assure you

2 bad bits of flow

bit where thwump kills you

and a bit where a jump is a bit too long.

NR at the moment

but its good