Darth Vader's Ship
Author | OutrightOJ |
---|---|
Tags | action author:outrightoj hard playable unrated |
Created | 2007-09-21 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | One of my more difficult maps. |
Other maps by this author
Comments
Pages: (0)
2007-09-21
Not so good.
For a start, you need to take much more care with your object placement. The mines and gold are particularly bad - they're all over the place. At least take the time to make the spacing between them consistent. As is, it just looks like you've slapped a bunch in the right general direction without any thought or effort.
Secondly, at the bottom you have clusters of mines where you really only need a line. This increases load times without improving gameplay at all.
Finally, consider the placement of the enemies and whether they are really needed. For example, the only way you could hit the zap drone at the top would be if it were blocking the entrance of the tunnel as you came out. However, being killed by an unlikely accident of timing like that is rather unsatisfying, and it can be avoided simply by stopping and wait. It doesn't really add much to the level.
You also have an NaNed piece of gold, which appears outside the level. This is usually caused by pressing L to load while the cursor is still in the level data box. Go through the level data and remove the entry "0^624,NaN!", which is near the end. In the future, click outside the text box when loading a level.
Secondly, at the bottom you have clusters of mines where you really only need a line. This increases load times without improving gameplay at all.
Finally, consider the placement of the enemies and whether they are really needed. For example, the only way you could hit the zap drone at the top would be if it were blocking the entrance of the tunnel as you came out. However, being killed by an unlikely accident of timing like that is rather unsatisfying, and it can be avoided simply by stopping and wait. It doesn't really add much to the level.
You also have an NaNed piece of gold, which appears outside the level. This is usually caused by pressing L to load while the cursor is still in the level data box. Go through the level data and remove the entry "0^624,NaN!", which is near the end. In the future, click outside the text box when loading a level.
crazy_man2
nice