NUMA

The Electric Labyrinth

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Author HUH?
Tags author:huh? gold mines playable puzzle thwump unrated
Created 2007-11-13
Last Modified 2007-11-13
Rating 5 more votes required for a rating.
Map Data

Description I had to make this map. It's a puzzle, sort of tricky, and it originally had an invisible N. This idea was tossed since i could not get the ninja to spawn the same place every time. If you want to try the map as it originally was, take out the thwumps and ninja, leave the gold, and follow the "yellow brick road." Dust clouds and disappearing money will lead you to the exit.
Tileset: http://numa.notdot.net/map/105362
by losttortuga

as always RCE, tell me what you think.
P. S. I did not receive my order of drones today. (Apparently, there is no mail the day after Veteran's day)

EDIT: play in debug, delete ninja first. you should start where i have placed the ninja, but if not, simply kill him and re-spawn him there.

EDIT (x 2): won't re-sub invisible version for a few maps

Other maps by this author

Thumbnail of the map 'Your Map Here' Thumbnail of the map 'The Draped Paths' Thumbnail of the map 'Hidden Access Panel REvisited' Thumbnail of the map 'do what u will with this one' Thumbnail of the map 'Alpha' Thumbnail of the map 'Inside a Ray Gun'
Your Map Here The Draped Paths Hidden Access Panel REvisited do what u will with this one Alpha Inside a Ray Gun

Comments

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And tag it as nreality and put

||||8,_alpha,0;

at the end. But im not sure if it works

sry about the demo

i wasnt very much awake
Demo Data
i already knew that, but i didnt want complaints about a "broken level" so i didnt bother
If there is no ninja in the map, the game reacts as if there was a ninja where the ninja was last. This means that if you open N and immediately load this map and delete the ninja, there will be no ninja in the level. If you play a level, load this, and delete the ninja, the ninja will start where you finished (or died) in the previous level.
to make it a little easier with the inivi-ninja. the thwump part would be too hard. what do u think?
that is soooooo cool. I have thought of that before but never tried it, because of the same poblem you faced. You could just say "play this in debug, delete ninja first".