A Pixel Away From Disaster
Author | PsychoSnail |
---|---|
Tags | author:psychosnail closecalls dda mines multi-enemy multienemy nonplayable rated |
Created | 2007-11-23 |
Last Modified | 2007-12-25 |
Rating |
4 by 25 people.
|
Map Data | |
Description | My second DDA is out!
Trust me, this one is much better than my first one. When I first started this one, I was really reluctant to use bounceblock propulsion, as it required gold, and I didn't want to use gold in any form. However, though, I got tired of using just launchpads and trapdoors, so I decided to use bounceblocks, which I later began to like quite a bit. But anyways... This DDA is 1597 frames long, and I hope you enjoy it. Happy Thanksgiving! |
Comments
Pages: (0)
2008-10-08
YEEEESSSS!!!!!!
;)
5/5
5/5
2008-06-20
haha
saw your delisted first DDA.
but this is a crazy improvement!
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but this is a crazy improvement!
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2008-01-29
I'm no DDAer
But that was pretty darn good. I enjoyed it quite a bit. I love the close calls and the super-fast acceleration. Nice work.
2007-11-25
I like it but..
could you tell me how to do the thing with the bounce blocks and i give this a 4.5/5 it was nice (would have been better with some more rockets or something to give it closer calls but still good)
2007-11-25
Hey
im the one who made the level with the annoying thwomp, sorry about that i originally deleted it but i pasted the wrong file i changed the map and it works now
2007-11-23
(I gave you a)
(4/5)
2007-11-23
s'okish.
avoid the launchpads, unless you can make super super close calls, where they become ok.
second DDA, nicE!
second DDA, nicE!
BluePretzel
Very cool