NUMA

Glitch

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Author bigblargh
Tags author:bigblargh test unrated
Created 2005-07-22
Rating 2 more votes required for a rating.
Map Data

Description I don't know if this has been discovered yet, but if it has, I will delete this promptly.

To get it to work, run under the thumps until they are very uneven. If you run on top of them, they will act like a flat surface no matter what. Sorry about the lag, it helps the glitch.

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Frustrating Atmosphere Heart Attack Eerie door (OMG!) I got sad

Comments

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Oh yeah...

This is just because the graphics update a little slow sometimes. The actual thwump is back in its original position, and the collision code counts it as so - thus, you'll still run over the row of thwumps.

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oh, i hadn't notice that. yeah, two of the thwumps don't go all the way...

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Good, I'm not crazy :D

I'm aware

About this bug. Was doing a DDA then I was like: o.O

Dang

No, I meant like N running on nothing because the thwumps stop too low. If it still doen't work for anyone else, I'll delete this.

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it's not a glitch.... it's just because they're lined up closely together making a flat surface...

That's odd

It works on my computer. What is supposed to happen is that you can run on top of the thwumps like a flat surface. They can't be moving is all the advice about running on them...

Huh?

It doesn't work with me.