NUMA

Loop Around

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Author Winston14
Tags 1st author:winston14 dda funness non-playable traps unrated
Created 2007-12-09
Rating 4 more votes required for a rating.
Map Data

Description My first DDA using traps as boosters... I finally figured out how to do it. Excuse the lack of threats please, for some reason when I put them in, it screwed up the timing and the DDA didn't work anymore. Enjoy.

Other maps by this author

Thumbnail of the map 'Compact' Thumbnail of the map 'Targeting Sight' Thumbnail of the map 'Venus Fly Trap' Thumbnail of the map 'Labyrinth Finale' Thumbnail of the map '"Heir the other side ye see"' Thumbnail of the map 'Inviso-Maze'
Compact Targeting Sight Venus Fly Trap Labyrinth Finale "Heir the other side ye see" Inviso-Maze

Comments

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Huzzah, traps!

Now that you've learned how to use trapdoor propulsion, try to figure out to use trapdoors to reverse direction (N is moving right, hits trapdoor, starts moving left).

I liked the beginning and the end of this map, but the middle portion was extremely repetitive. As to the lack of enemies, it just goes to show that it's a good idea to incorporate enemies while you're making the map, not afterwards.

Pretty nice

except for the fact that there's no enemies.
NR.