Space Kadet
Author | peace_bear0 |
---|---|
Tags | action author:peace_bear0 hard playable space unrated |
Created | 2008-01-05 |
Last Modified | 2008-01-15 |
Rating | 5 more votes required for a rating. |
Map Data | |
Description | My first level. I made this a long time ago, actually. So it isn't very good. lots of tricks, I'll put a demo on immediately.
EDIT: if anyone gets an all-gold-demo, I'll.. um.. put you here, and you'll be famous! yeah, that's it! |
Comments
Pages: (0)
2008-01-17
Dam im careless..
2008-01-17
lol.... i pasted but forgot to correct...
****
If your thwump faces DOWN, subtract 1 from the first number (X-axis)
4. poke it.
****
oh, and i mixed up X and Y
If your thwump faces DOWN, subtract 1 from the first number (X-axis)
4. poke it.
****
oh, and i mixed up X and Y
2008-01-17
whoops,
correction in the line before last..
****
If your thwump faces left, subtract 1 from the first number (X-axis)
4. poke it.
****
****
If your thwump faces left, subtract 1 from the first number (X-axis)
4. poke it.
****
2008-01-16
You asked about a thwump in a wall...
for thwumps facing left or up,
1. use 1/2 snap
2. put them halfway into a tile
3. poke it with your ninja
for thwumps facing right or down,
1. use 1/2 snap
2. put them hlafway into a tile
3. go to the script, look for the thump you just created...
There will be 8^number,number,(1-4)
If your thwump faces right, subtract 1 from the second number (Y-axis)
If your thwump faces left, subtract 1 from the first number (X-axis)
4. poke it.
1. use 1/2 snap
2. put them halfway into a tile
3. poke it with your ninja
for thwumps facing right or down,
1. use 1/2 snap
2. put them hlafway into a tile
3. go to the script, look for the thump you just created...
There will be 8^number,number,(1-4)
If your thwump faces right, subtract 1 from the second number (Y-axis)
If your thwump faces left, subtract 1 from the first number (X-axis)
4. poke it.
peace_bear0
Thanks