Shade testing I
Author | peace_bear0 |
---|---|
Tags | author:peace_bear0 color n-art nart shading unrated |
Created | 2008-02-15 |
Last Modified | 2008-03-13 |
Map Data | |
Description | Okay, I'm basically testing what each of these different things does.
I think I found a new color: floor guards have a little blueish purple around them. So if you put them one pixel next to each other, going from right to left, it makes a neat color. I don't know if anyone else has tried this. Other than that, this is pretty much normal. Sort of. by the way, all of these, save the ones with the gauss, are one pixel apart. I used mousekeys (otherwise, it would take forever). Edit: Here's mousekeys (thanks Hendor) http://www.microsoft.com/enable/training/windowsxp/mousekeys.aspx |
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2009-01-25
5AVED
I USE MOUSEKEYS!!!
2008-12-25
pretty map
of N-Art.
2008-09-22
very useful...
hmm 5/5aved
2008-06-15
This Is very very useful
faved since i cant 5 it. ^_^
2008-04-27
interesting
with the orange mines.
2008-02-20
mousekeys:
http://www.microsoft.com/enable/training/windowsxp/mousekeys.aspx
useful!
useful!
2008-02-15
what are mousekeys?
Huh?
2008-02-15
That looks awesome
I like it in fullscreen, the diagonal launchpads look really 3d, and the bounceblocks look awesome.
Il save this for future use :P
5aved
Il save this for future use :P
5aved
2008-02-15
floorguard color is pretty cool
kinda tedious to make though...
thanks. faved
thanks. faved
sayko
COOL
I liked the floorgurds thing. I see that first time