chinese valley
Author | da_guru |
---|---|
Tags | author:da_guru experimental mines n-art non-playable rated rockets |
Created | 2008-03-03 |
Last Modified | 2009-04-04 |
Rating |
4 by 13 people.
|
Map Data | |
Description | the 2nd n art I edited at all
it din't take me as much time as the 1st one but I hope you like it I DON'T RECOMMEND PLAYING, BUT IF YOU DO, BE WARNED: IT LAAAAAGS! for those who are neverheless willing to try to play and complete a short description of "path of least resistance": 1. jump from the cliff (without touching the mines) and land at the partly hidden launchpad on the ground (between the 2 trees), hitting the launchpad without being killed by the fall (may seem to be difficult but after some tries you'll see it works) 2. directly after hitting the launchpad press 'right' key and jump to the next launchpad at the tall rock and activate the triggers of the trap doors (now you'll be save of the rockets) 3. jump out of your 'cage', try to activate the other trap doors and land on them (take care of the mines) 4. unlock the finish, activate the last 'trap trigger' to be save of the rocket and press yourself towards the rock so the mines don't kill you |
Comments
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2009-04-03
Agree
with destiny.
4
4
2008-03-03
There should be a playable map like this.
Except the trees would be a background/foreground in Nreality.
2008-03-03
yeah, way too laggy.
i really like those trees - they look pretty cool.
the sun could have been a bit bigger and the tileset is a bit annoying.
4 (because of those trees ;))
the sun could have been a bit bigger and the tileset is a bit annoying.
4 (because of those trees ;))
2008-03-03
So laggy
i would have kept it as pure n-art
4 - this is cool
4 - this is cool
FATALITY54
cool N art