NUMA

Disrupt

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Author bonzai
Tags action author:bonzai playable unrated
Created 2008-04-02
Rating 2 more votes required for a rating.
Map Data

Description I'm particularly proud of the difficulty on this one. I don't quite like the gold though; does anyone have any tips as far as placement?

Other maps by this author

Thumbnail of the map 'partial DDA' Thumbnail of the map 'Pseudo-minimalism' Thumbnail of the map 'Stand back momma, here come them carnies' Thumbnail of the map 'The Lost Tomb of Wahtisnaem' Thumbnail of the map 'Clobber' Thumbnail of the map 'All Sorts of Beep-Boop'
partial DDA Pseudo-minimalism Stand back momma, here come them carnies The Lost Tomb of Wahtisnaem Clobber All Sorts of Beep-Boop

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don't get me wrong, this was great with the rocket placement.
I'd like to see what you make.

thank you

so much. I'll try to take all this advice and spew out something better next time

Never

Put gold ina chimney, or one block open space, for instance the left of the starting point. Gold is most effective in open levels. It should be placed in places you want people to go, but are not forced to. This allows all different levels of skill to enjoy your level.

Meh, s'okay

I think I sorta get it. But one last thing; I can tell when gold is too much sometimes, but mostly after I play it and then I don't know how to reduce it. How much gold is too much gold?

oops, I lost it lol.

I just deleted most of the gold, and put doors instead.

not all...

the data is there. PM me the map on the forums, or paste the object data alone, please. ^_^

I used so many doors, because you had so much gold. Instead of throwing gold down, put a pattern in it, like I did, honeycomb like stacked.

Load this

E002MQQI11A>1111111111100000000B100>1111111111000K@000N1000111111111100?1P000FE0031111111111000FP000003DJ11111111114000D00000014B111111111F40014000001EC111111111?E00B1000001DB111111111NM00N1LH000BEN11111111100K00FQI0000D211111111103E000000000M0J11111111L150000000000C@11111111QI00000000000>P1111111100000000000000P11111111G111000111H00KP11111111F111000111I002P1111111100000000000000DJ1111111000000000000001>111111100G111@0000C00E0111111100JE0FQ000N100A011111110000000000N100001111111000000000H>M00GH111111100000000K10000111111111000G0000110000111111111M0CE0000B10000111111111001P0000N100002QJ11111100JD0000>M0K@000011111100?M0?L00001J@00311111100N00NE0003ANP00111111100N00N000NA0CD00111111140C40C400LHG11H01111111|5^708,228!7^570,300,3!7^606,300,3!7^642,300,3!7^564,300,1!7^396,132,0!7^396,156,0!7^396,180,0!7^372,132,2!7^372,156,2!7^372,180,2!7^540,372,3!7^516,372,3!7^486,372,1!7^516,372,1!10^384,156!10^498,396!10^588,36!10^186,180!7^600,300,1!7^636,300,1!11^684,48,168,84!9^78,294,0,0,25,2,1,-1,0!9^720,132,0,0,25,2,1,0,0!9^348,348,0,0,29,5,1,-1,0!0^654,420!0^666,420!0^660,408!0^672,408!0^684,408!0^648,408!0^654,396!0^642,396!0^666,396!0^732,180!0^744,180!0^738,192!0^750,192!0^762,192!0^744,204!0^756,204!0^486,138!0^486,126!0^498,132!0^498,120!0^498,144!0^498,156

Ya, I said that

I just need tips for gold placement, if you will please.

This is pretty sweet, however, the gold placement almost killed it. Having a rocket to keep you compony EVERYWHERE in the level made up for it. Re-think the gold and you have another ninja.
3.5