NUMA

I Can't See, No

Thumbnail of the map 'I Can't See, No'

Hover over the thumbnail for a full-size version.

Author butchsmudge31
Tags author:butchsmudge31 n-reality nreality playable rated
Created 2008-05-12
Rating
4
by 10 people.
Map Data

Description =Image Map=
N Reality is required for optimal N-joyment.

Other maps by this author

Thumbnail of the map 'DDA Jumper' Thumbnail of the map 'The Journey' Thumbnail of the map 'Heaven's Ramp' Thumbnail of the map 'Dodging Is Mini' Thumbnail of the map 'Hypocrisy' Thumbnail of the map 'Manic Maniacs'
DDA Jumper The Journey Heaven's Ramp Dodging Is Mini Hypocrisy Manic Maniacs

Comments

Pages: (0)

Fast Completion

Fastest on NReality highscores
Demo Data

Wow

wow i must have the worst eyesight ever i culdnt see the walls at all. Might b y i found it fun/ ;) and i agree. Great Concept :) /// lol its very clear in my demo that i am having trouble finding the walls.. the beginning not so much tho as the demo is probably my sixth try :/
Demo Data

Nice

concept, although the tileset is predictable, but its good to be simple when experimenting.
Demo Data

Nice

concept, although the tileset is predictable, but its good to be simple when experimenting.
Demo Data

It's avoidable

Even if you can't get the foreground to match the original color, all you have to do is make the background the same color as the foreground. Problem solved.

Also, this is an old and obvious concept, and this is a rather average implementation of it. 2.5/5.

I think

you DID make a great puzzle with it. The tiles were visible, but I'm not taking off for that because it was a good idea and I don't completely understand the mechanics of foreground image so as far as I know that might have been unavoidable.
4.3truncate'd
I see great potential in this concept.
3.5
Demo Data
but it's really hard to (they're just barely visible).