NUMA

Convergence

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Author yungerkid
Tags author:yungerkid door-eerie rated
Created 2008-05-26
Last Modified 2008-05-26
Rating
4
by 5 people.
Map Data

Description these things are fun to play and fun to make. i think part of
the reason for this is the mind-numbing effect of your eyes following the ninja around in what seems to be a predictable pattern, and then the ninja all of a sudden shifting that pattern. Your eyes keep moving on, but the ninja goes another way. it's cool when it happens.

Other maps by this author

Thumbnail of the map 'Pseudonym 2' Thumbnail of the map 'Atlantis' Thumbnail of the map 'Bloom' Thumbnail of the map 'Sordid Sophistry' Thumbnail of the map 'Reach' Thumbnail of the map 'Cells'
Pseudonym 2 Atlantis Bloom Sordid Sophistry Reach Cells

Comments

Pages: (0)

I give it a 3

Because it's really predictable
that was what i was going for. thank you for pointing that out.

Ahh...

ahh dude i hated this so much but loved it at the same time. It was like "Hi, i'm N im going this way" so i move my eyes in the direction he's heading then lose him. So i look back and he's sliding down a pipe chuckling to himself "Hehe i got that sucker!" loved it

5aved

I love good door-eerie's. They are kinda my favorite kinda level.

Too long man.
.
Demo Data