Loopy Mines 2.0 (Race)
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2008-08-06
follow riobe's advice,
it's solid stuff. for further advice on flow, look at my comments on Wumbla's "Wheels Unturned". keep working on it; racemaking skill comes not just from knowledge, but from experience too! you'll get there.
2008-08-06
.
BTW, this is above average for a first race map. But why is this called Loopy Mines 2.0
~ Riobe
128637: loopy mines [nmaps.net]
129238: loopy mines 1.5 [nmaps.net]
~ Riobe
128637: loopy mines [nmaps.net]
129238: loopy mines 1.5 [nmaps.net]
2008-08-06
hmm
"Make sure the path is good, and that you don't have to slow down in the air. Especially in the beginning where you have to slow down. Some one-ways could have easily avoided that problem"
This
"Don't put switches under gold, it doesn't look aesthetically good."
This doesnt really matter
everything else he said is true
This
"Don't put switches under gold, it doesn't look aesthetically good."
This doesnt really matter
everything else he said is true
2008-08-06
lol
That's my longest comment ever. I even had to take away "Phew, long comment." Sorry if it sounded harsh again.
2008-08-06
Choppy indeed
Just in case you don't realize, there is a difference between being mean and constructive criticism.
Make sure the flow isn't just loops. Try to make up your own unique flow.
Make sure the path is good, and that you don't have to slow down in the air. Especially in the beginning where you have to slow down. Some one-ways could have easily avoided that problem.
Come up with a unique gold placement. In patches of gold instead of it cluttered all over the map.
Instead of putting doors around drones, you could just replace the last number for the drone code with NaN. That's a bit more complicated though.
Don't clutter. Ever. Try to make it look aesthetically good. Come up with a theme, and stick with it.
Try not to place useless enemies, make it so that you barely escape with your life, or make it so if you mess up, you get shot or something.
If you put launchpads in a race, make it so that it dosen't kill you. This race is pretty close to impossible to beat due to the launchpad just launching you into the mines.
Put mines in better places. If you go too fast in pretty much any area of this map, you get killed.
Don't put switches under gold, it doesn't look aesthetically good.
Make it so that you never have to turn around manually.
Sorry if that sounded harsh, but I feel that with this advice, you could be a great race maker.
Examples of some ok-great race authors are:
BTW, this is above average for a first race map. But why is this called Loopy Mines 2.0
Make sure the flow isn't just loops. Try to make up your own unique flow.
Make sure the path is good, and that you don't have to slow down in the air. Especially in the beginning where you have to slow down. Some one-ways could have easily avoided that problem.
Come up with a unique gold placement. In patches of gold instead of it cluttered all over the map.
Instead of putting doors around drones, you could just replace the last number for the drone code with NaN. That's a bit more complicated though.
Don't clutter. Ever. Try to make it look aesthetically good. Come up with a theme, and stick with it.
Try not to place useless enemies, make it so that you barely escape with your life, or make it so if you mess up, you get shot or something.
If you put launchpads in a race, make it so that it dosen't kill you. This race is pretty close to impossible to beat due to the launchpad just launching you into the mines.
Put mines in better places. If you go too fast in pretty much any area of this map, you get killed.
Don't put switches under gold, it doesn't look aesthetically good.
Make it so that you never have to turn around manually.
Sorry if that sounded harsh, but I feel that with this advice, you could be a great race maker.
Examples of some ok-great race authors are:
- in_dub [nmaps.net]
- yungerkid [nmaps.net]
- _destiny^- [nmaps.net]
- da_man894 [nmaps.net]
- calamity7 [nmaps.net]
- dubbed_bunny [nmaps.net]
- bunniesandsheep [nmaps.net]
- magicrocker [nmaps.net]
- flagmydol [nmaps.net]
- MARIJNENANDRIES [nmaps.net]
- usaswim [nmaps.net]
- Psycho_CO [nmaps.net]
BTW, this is above average for a first race map. But why is this called Loopy Mines 2.0
2008-08-06
ok...
the flow is kinda choppy, and the mines really prevent the flow. NEVER use chainguns unless they actually do something and you should put the rocket somewhere else so it fires earlier. but besides that, it was OK so 3.5/5 rounded to 4/5
autosurfer
3/5
Also try to use less mines and place gold in a more interesting way