Haunted Arboretum
Author | yungerkid |
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Tags | action author:yungerkid playable rated |
Created | 2008-08-07 |
Last Modified | 2008-08-07 |
Rating |
4 by 5 people.
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Map Data | |
Description | spoiler for my upcoming map pack. it's gonna be good. this is one of the levels in episode 2. a poem that sets the mood:
a musky sweet odour fills the air damp, humid rooms with rusted locks on the doors darkness falls silently on the green messes of decaying plants. up ahead, through the brittle skylight rages the wind but it cannot penetrate the silence of the haunted arboretum. walk through the aisles, inhale the damp, tainted air see the slugs and spiders dying on the dark green foliage. the benches fall - they could support humans, but not the oppressive air of the haunted arboretum. |
Comments
Pages: (0)
2008-08-11
oooo.
mysterious aboretum..........
the poem really set the mood for the level, it was very literal and realistic. the level itself was a trail-mix of good and bad. the chainguns werent very good. but the flow and the tileset was amazing.
3.5^
the poem really set the mood for the level, it was very literal and realistic. the level itself was a trail-mix of good and bad. the chainguns werent very good. but the flow and the tileset was amazing.
3.5^
2008-08-09
Maybe
It's lacking some kind of object. Some well placed mines might have worked.
The chaingun placement was fine IMO. AS I've played this before, maybe I've just gotten used to it.
You made some minor changes, right?
(Technically) First try completion.
The chaingun placement was fine IMO. AS I've played this before, maybe I've just gotten used to it.
You made some minor changes, right?
(Technically) First try completion.
Demo Data |
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2008-08-07
Ew
Bad chaingun placement. Get rid of the doors and put the chainguns on surface follow around some of the floating islands. The gold around the rocket looked out of place and was really hard to get. Even with the chainguns, it looked and felt empty. It was still pretty fun once you got out of the rocket room and had to dodge the chainguns though.
2008-08-07
It's a mixed bag with this one.
while the gameplay is decent (I did like the chainguns), all-gold is tedious and uninteresting. Also, the tiles could have flowed a bit better in a few spots to avoid unnecessary chaingun deaths.
rule
this is performed very well.
The gold placement is good.
The tileset is good. As always.
so this one is 4aved.