NUMA

Bouncy Bouncy!

Thumbnail of the map 'Bouncy Bouncy!'

Hover over the thumbnail for a full-size version.

Author Hellheart
Tags action author:hellheart playable rated
Created 2005-09-13
Last Modified 2005-09-13
Rating
4
by 7 people.
Map Data

Description My submission for LM&RNI -http://metanet.2.forumer.com/index.php?&act=ST&f=21&t=4782 - the theme of this is jumppads propelling you in ultimately incorrect ways. I use a variety of methods to do this, and since I've not seen many DDA's I'm not sure if all of this has been done before (most has). I feel this is an awesome map, very fun to play. The *only* valid exit is the leftmost one!

This is not a DDA. I put a lot of work into the action sequences in between the jumppad sets, making this quite a challenging map also, but still fun to run. Jumppads serve as transport between sequences and are thus integral to the map.

I squashed most of the bugs and imperfections, besides the rocket timing on the one-way cage which I can't really fix without really slowing the jumppad before it down (the bounceblocks are there to prevent flying through the cage).

Other maps by this author

Thumbnail of the map 'Illustration' Thumbnail of the map 'Whiplash' Thumbnail of the map 'G-Force' Thumbnail of the map 'Circus De Carnival' Thumbnail of the map 'Splashdown' Thumbnail of the map 'Precision Series 3'
Illustration Whiplash G-Force Circus De Carnival Splashdown Precision Series 3

Comments

Pages: (0)

Nice.

Quite interesting.

wow

pretty sweet. i give you credit for your work, but dont expect any demos from me.
This was before I moved the mine I stop on 1 snap down and 1/4 snap to the right, to make it easier, so I died there when I recorded this.
Demo Data