Beancuppa
This map was featured on 2010-02-16
Sometimes, simplicity can be the greatest virtue of a map, and never more so than with minejumpers. Here, Seven_two manages to make the most fun out of the fewest mines, and yet manages to come up with a complex, tactical jumper. No double-shifting or corner jumps needed, just a good head about you and a willingness to go on. Although the ninja is pushed further and further as he traverses from left to right, he never goes past the breaking point. Will you? — Guitar_Hero_Matt
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2010-02-17
1 improvement to the route:
when coming down from the middle, you can fall all the way to the bottom right, hit the little ledge and then run left.
Crap demo to show what I'm talking about:
Crap demo to show what I'm talking about:
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2010-02-17
Great feature.
It's a very interesting map, for one that uses few enemies, that is, if you count mines. 5aved.
2010-02-17
didn't know you could make such a great map
with 9 mines.
2010-02-17
agd (185.635 on NReality)
intense run. intense map. 4.5^
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2010-02-17
AGD
This is definitely my best run on any map, ever.
And one helluva map it is. Very fun, spent all day (on and off at school) playing it. I love this minimalistic minejumper.
And one helluva map it is. Very fun, spent all day (on and off at school) playing it. I love this minimalistic minejumper.
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2010-02-16
speedrun
faster than benjamins
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2010-02-16
Yes, a awesome styling
"want gold? go get it, its waiting for you" it seems to be saying. 4/5
2010-02-16
jumper maps ftw
definitely liked this. nice job
2010-02-16
Much speedier route.
The mine can be jumped over, although I didn't do it in this demo.
agd will come.
agd will come.
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2010-02-16
Erm
It's uh... It's too awkward and boring for my tastes, although quite satisfying to AGD.
2009-01-01
Woot
AGD :D
this was really fun ^^
this was really fun ^^
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2008-12-25
wow
a Yahoozy-esque/non-Yahoozy-esque tileset. Know what I mean.
i gave it a four, it'd probably be a (low) 5 now.
faved and all. yeah.
heres a sub 3000 agd
faved and all. yeah.
heres a sub 3000 agd
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2008-11-15
stylish design :)
faved
2008-11-13
...
...much faster than my previous...wow im sorry for the quad comment(if you even care)sometimes people frown upon that...
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2008-11-12
...
...well id prolly go for an AGD if i thought it was possible to get past the door without winning...can u get up there without getting the switch?...so me how and ill go for an AGD lol...
2008-11-12
epigone
that's because I just fixed it silly :)
2008-11-12
Cool map, btw.
I'm rubbish at these kind of jumpers, but what I can do I really enjoyed. Lush tiles, too.
2008-11-12
Quite a challenge
very well laid out.
I had no issues with the loading.
I had no issues with the loading.
2008-11-12
Fixed.
All you needed to do was pull the level out, move the main bulk of tiles on the right around a little, and tidy it up after.
You probably left a little code behind in the NED window before you moved it. Use select all instead of dragging over the code to be sure.
You probably left a little code behind in the NED window before you moved it. Use select all instead of dragging over the code to be sure.
2008-11-12
I don't know how to help you either, sorry,
but I reconstructed it myself from the thumbnail and thought it was great. Collecting the gold was good fun, and I loved having to avoid the exit switch in order to get the gold. The tileset was amazing also. 4/5.
rocket_thumped
this is puzzle