NUMA

Sanctum II: Baraxx

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Author KlanKaos
Tags action author:klankaos sanctum small unrated zap-drones
Created 2008-11-14
Last Modified 2008-11-14
Rating 2 more votes required for a rating.
Map Data

Description You're inside. Past the outer perimeter, you find yourself in the cramped guardroom late at night. You're so close you can almost taste it - but first you have to sneak your way past the patrolling guards. It may be dark, and they may not be able to see very far, but if they find you, you'll be stone cold in no time. And watch out for that gunman in the middle - he's got a flashlight, and if you get spotted by him, better get out of the way quick, because he'll knock you right out of the air. However, once you're through here, there's only one tight little passageway before you're all the way in...



The second part in my Sanctum miniseries. Originally meant to be a three-part set, I'm thinking about extending it to five or six. Make sure to play the first of the series, too - I actually like it better than this one.

Other maps by this author

Thumbnail of the map 'Breaktrack' Thumbnail of the map 'When Spacial Met Surreal' Thumbnail of the map 'When Freedom, from her Mountain Height..' Thumbnail of the map 'Consider Your Fall Broken.' Thumbnail of the map 'No Rest for the Wicked' Thumbnail of the map 'Sanctum I: Shell'
Breaktrack When Spacial Met Surreal When Freedom, from her Mountain Height.. Consider Your Fall Broken. No Rest for the Wicked Sanctum I: Shell

Comments

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4/5

Very good use of the gauss turret in the middle and the locked doors around it. Speed runs/AGDs would be interesting.
Solid gameplay. 3.5 up