Abstract Structure
Author | DragonofChaos |
---|---|
Tags | action author:dragonofchaos floorguard rated |
Created | 2008-12-22 |
Last Modified | 2008-12-23 |
Rating |
4 by 5 people.
|
Map Data | |
Description | Enjoi. |
Comments
Pages: (0)
2008-12-23
Would you like me
to leave a note on your previous account to tell people about your new one?
Let me know. If you just want to forget about it I'll delete this comment too.
Let me know. If you just want to forget about it I'll delete this comment too.
2008-12-22
Well, if you're not quitting
Why not just use your same account?
2008-12-22
An exit would be nice?
Apart from that, pretty solid if slightly generic map.
2008-12-22
I was about
to accuse you of plaigarism.
I give you a 1. Why? First off, there is no exit; when playing a map, I expect an exit, unless it is tagged as survival, if the map is playable, an exit is needed. Secondly, the idea of blocks growing bigger as they go down is done to death, and has been done loads better, with more excitement. Thirdly, the drones do nothing, they're pathetic to be honest, you could play this map one-handed and winking and it would still be easy as hell. Also, the mines are completely useless; they serve no purpose whatsoever and make the aesthetics even worse.
I was very bored playing this map.
I give you a 1. Why? First off, there is no exit; when playing a map, I expect an exit, unless it is tagged as survival, if the map is playable, an exit is needed. Secondly, the idea of blocks growing bigger as they go down is done to death, and has been done loads better, with more excitement. Thirdly, the drones do nothing, they're pathetic to be honest, you could play this map one-handed and winking and it would still be easy as hell. Also, the mines are completely useless; they serve no purpose whatsoever and make the aesthetics even worse.
I was very bored playing this map.
2008-12-22
I liked it
I played it before. 4
DragonofChaos
eh