Success!
Author | blackson |
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Tags | action author:blackson rated |
Created | 2009-01-16 |
Last Modified | 2009-01-16 |
Rating |
2 by 9 people.
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Map Data | |
Description | I set out to make something different. |
Other maps by this author
Comments
Pages: (0)
2009-05-07
Ahahahahah.
I remember this. I should have featured this instead D:
2009-01-19
Epic Fail
2009-01-17
YUNGERKIIIIIIIIIIIIIIIIID
WOOOOOWOWOWOWOWOOWOWIHEARTRYOUYWOOOOOOOOWWOWOWOOWOWOWOW
2009-01-17
i agree
with atob (although i would not label the trick as "pretentious"; that title is reserved pretty much for gloomp and his imitators alone); the map is generic and not very fun to play. the floorguard trick was not very fun to play through, and overall, i didn't get a very clear atmosphere in this map. it wasn't inspired enough.
2009-01-17
On the other hand,
I didn't even like the tiles!
2009-01-17
Atob
carries himself like a mastermind. Heh. *cough*
Anyway, the only thing I liked about this was the tiles.
Anyway, the only thing I liked about this was the tiles.
2009-01-17
I mean Pretentious.
In this context if means: showy, inflated, overdone, etc..
IN BRIEF: Trying to seem more important or valuable than is true.
Their use is clearly reaching for avant-garde and it just comes across as insincere.
IN BRIEF: Trying to seem more important or valuable than is true.
Their use is clearly reaching for avant-garde and it just comes across as insincere.
2009-01-16
Its Link
YOU F*#$!!
2009-01-16
Hmm...
Maybe it's because I haven't played many maps on Numa recently. Honestly I've seen floating floorguards, but not used quite in that way. Gimmicky or not, I still think they worked pretty well when combined with the gauss.
On the other hand, I will say the launchpad/trapdoor thing seemed pointless, and the off-kilter oneways were kinda odd.
On the other hand, I will say the launchpad/trapdoor thing seemed pointless, and the off-kilter oneways were kinda odd.
2009-01-16
I just don't see how
It fits the definition of pretentious. I'm not that good at english so I looked it up to check I had the meaning right how is it any of these things.
1: characterized by pretension: as a: making usually unjustified or excessive claims (as of value or standing) b: expressive of affected, unwarranted, or exaggerated importance, worth, or stature
2: making demands on one's skill, ability, or means
you maybe mean unoriginal in which case I get that more
1: characterized by pretension: as a: making usually unjustified or excessive claims (as of value or standing) b: expressive of affected, unwarranted, or exaggerated importance, worth, or stature
2: making demands on one's skill, ability, or means
you maybe mean unoriginal in which case I get that more
2009-01-16
If you don't consider
a dull map that's reaching with showy and splashed on old mechanics for the sake of 'different' pretentious, then you're going to keep on failing.
2009-01-16
AGD
Again I think the entire bottom half was unnecessary and didn't add anything fail to see how the floor guards were pretentious though atob
Demo Data |
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2009-01-16
Below average
The gauss sections just felt like padding, and the central challenge seemed unpolished. Also, this is about as conventional as different can get, imo.
2009-01-16
It's pretentious
because the floor guard concept is a tired and obvious trick used mostly when no real inspiration is at hand, and they've just been splashed over a lifeless map. Tacked on and gimmicky.
2009-01-16
Awful map.
It's like you've given up.
2009-01-16
agd
nowadays, all your maps are different.
you and radiumfalcon have opposite problems.
you and radiumfalcon have opposite problems.
Demo Data |
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2009-01-16
Love the floor sweepers
shame that the gold is kinda annoying 4/5
2009-01-16
Actually...
I thought they worked well. I didn't think it came off as pretentious just because he used them differently than normal.
2009-01-16
I thought you were trying
to figure out mapping?
2009-01-16
lol
second try beaten. i liked it 3.7/5
Demo Data |
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2009-01-16
first try
i got to the switch then got sniped out.
Demo Data |
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2009-01-16
And all you got
was a generic gauss map with pretentious floor guards?
RandomDigits
Those floorguards are cool.