NUMA

As The Oceans Blue

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Author rikaninja
Tags author:rikaninja ded rated thesecretway
Created 2009-01-24
Last Modified 2009-01-24
Rating
4
by 9 people.
Map Data

Description A dedication to atob, astheoceans blue. Just for his pure awesomeness. His maps, enlighting the career of N players worldwide. As I am, one of those players, left awed by his talent.

To you, astheoceansblue.

Other maps by this author

Thumbnail of the map 'The Flame Cave' Thumbnail of the map 'Forced Aprehension' Thumbnail of the map 'Backbone : Dice of the Underworld' Thumbnail of the map 'Transmitting Milestone' Thumbnail of the map 'Faint Mushroom Cavities' Thumbnail of the map 'Pipe Strain'
The Flame Cave Forced Aprehension Backbone : Dice of the Underworld Transmitting Milestone Faint Mushroom Cavities Pipe Strain

Comments

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4/5

But really, stop playing the gold so neatly. I've seen hexagons in three maps now.. and thats only out of a few.

lol

i only put gold to make it look good -_-
roughly mirror those on Freak Fiend. Note that although this map got quite alot of attention nobody (not even those scarily good people who roam this place) has even posted and attempt demo of agd its just too much too hard and it gives that map a messy which is a shame because I really like the bots, boucepads and the tiles basically arona got it right but I'd take out even some of the mines completion was more the right level. Also I note you always write quite good descriptions in the first comment space maybe they should go in the description area although you have got a point people sometimes don't read it. I may have come across to negative this is still a very good map 3.9/5

well

kind of messy and scattered, especially the gold. The mine placement looks nice, but I think theres just too much gold both aesthetically and gameplay-wise.
But I don't appriciate it condog. Anyways, nice demo!

I've never got a proper AGD or anything. When playtesting I speedrunned a lot and made sure it was possible.

Whith the drone paths, I don't know how to put a leash on them unless I'm working with NReality. Which I have moved away from. You'll probably see that recebtly I haven't being using many zaps.

Speed

Demo Data
As for the map, pretty messy and daunting but fun to bounce through, although the dronepaths should have been tidied up a bit to prevent them from clustering in the exit switch room.

Ha.

So because you have three ninjas, you assume it was a snipe?

Aww

Someone sniped me. ARGH!
I hate snipers, why I oughta.....

Still

He's the one wo inspired me to "use" it. I have seen it around in August when I first started.

Thanks for the comments and rates peeps.

Yeah

That style has been around way before jackass.(no offense) Cool level though, I will have to try later. faved.
hes just a copy cat lol
nah, but someone else beat him to it

...

> A tileset, pictured in my mind of creativity
> Almost unreadable drone paths
> A gauuss that restricts you dramatically
> Launch pads assisting you with the AGD
> Random normal door placemtn (visual quality )
> Jackass77 inspired gold placement patterns
> Astheoceansblue inspired mine placement and patterns

Thanks for playing everyone. Rate Comment and Enjoy. Send your speedrun and highscoring demos! Good luck!