BABYCHAM
Author | blackson |
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Tags | author:blackson cec rated t |
Created | 2009-04-05 |
Last Modified | 2009-05-18 |
Rating |
4 by 8 people.
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Map Data | |
Description | Changing enemies. |
Other maps by this author
Comments
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2009-04-09
piece of cake
this is really good
2009-04-08
I forsee
a great Enemy Use score in your future. But the beginning was just lame. You should have raised the tiles just below the ninja at the start a half-tile higher. Sure, it would have been easier, but if one dropped straight down they wouldn't have to scrounge around on the side of the wall trying to get enough momentum to jump over to that first gold patch.
Other than that this map was awesome.
Other than that this map was awesome.
2009-04-07
AGD minus the really hard shit
this was fun, and not too hard so long as you didn't stretch yourself. 4
Demo Data |
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2009-04-05
AGD.
It felt too much like a Cerberus map, and the 5 tiles bugged me. The floorguards could've been placed better as well. It was fun, so a 4.
Demo Data |
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2009-04-05
Black backpack beside my white
2009-04-05
I didn't think it was too hard
-2k AGD
Demo Data |
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2009-04-05
u have to*
ha sounded like a stalker
2009-04-05
it really isnt that hard
u can see in my demo i just ziped past the mines, i just have to know where ur going
2009-04-05
speed
.
Demo Data |
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2009-04-05
Odd.
Second try agd (first not noticing that floorguard -_-). I didn't find this any hassle at all. Then again, it's a pretty shit demo.
Demo Data |
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2009-04-05
the issue with this map is
the flow goes:
Precision jumps > more precision jumps > more jumps > HYPER TENSE MOMENT REQUIRING FRAME PERFECT JUMPS > boring finish
That bottom part ruins this map, there has to be a better way to do what you did there. After 1500 frames of pretty slow going gameplay, having that moment there kills it, it just does.
Precision jumps > more precision jumps > more jumps > HYPER TENSE MOMENT REQUIRING FRAME PERFECT JUMPS > boring finish
That bottom part ruins this map, there has to be a better way to do what you did there. After 1500 frames of pretty slow going gameplay, having that moment there kills it, it just does.
2009-04-05
.
Level too hard...
Ninja... exploding...
Ninja... exploding...
2009-04-05
This is fine.
I like the jumperness ;)
2009-04-05
How do you make shampoo?
Babycham and human faeces! xD
am going to play the map, just had to make that joke.
am going to play the map, just had to make that joke.
2009-04-05
...and its awkward to move in
:(
2009-04-05
too hard
unless I'm missing something.
RandomDigits
I like it.