NUMA

04-1 Some Time Later...

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Author VanHalen
Tags action agd author:vanhalen playable poem unrated
Created 2009-05-05
Last Modified 2009-05-05
Rating 3 more votes required for a rating.
Map Data

Description What happens to an idea, the day after success?

Is it forgotten and left behind?
Or does it carry on impressing all in time?
Maybe it is renewed altogether –
Expanded, stretched and built upon?
Or perhaps is it moved into the creases of society?

What happens to an innovation, an era after formation?

Is it lost in an ever-modernising world?
Or is it put to use for a sustainable development?
Maybe it is thrown around –
Modified, enlarged and processed?
Or perhaps is it left as a failed attempt?

Forever questioning existence,
In a world of decay.

Other maps by this author

Thumbnail of the map '03-2 Straight To Denied' Thumbnail of the map '03-3 When Sebastian Gets Angry' Thumbnail of the map '03-4 Seamstress' Thumbnail of the map '04-0 Beneath The Core' Thumbnail of the map 'Experts Call It Swine Flu - YYZ' Thumbnail of the map 'Hallways of George - Universal Mind'
03-2 Straight To Denied 03-3 When Sebastian Gets Angry 03-4 Seamstress 04-0 Beneath The Core Experts Call It Swine Flu - YYZ Hallways of George - Universal Mind

Comments

Pages: (0)

nice.

This map is one of the simple but funny ones. I guess the gauss turret was unnecessary, because it did nothing. But the rocket launcher worked perfectly, tileset looks good (especially with those oneway paths), and mine and gold placement is AMAZING.

AGD:
Demo Data

Agreed.

Liked the effect the oneways went with tiles.

nice map

sometimes the jumps were hard to get, but when I perfected them I felt very pleased.