Home
This map was featured on 2010-06-10
Most puzzles lack something: thematic and conceptual execution. Hell, most action maps miss that completely, and what's an action map without a concept? Regardless, Home fulfills both the jumper aspect of an excellent puzzle, and the over-arching aesthetic theme of a superlative adventure map.
Brilliant integration of the two is where it stands out from the crowd and enters my feature list -- Home is incredibly satisfying to look at both because of how well the aesthetic theme holds together, and because careful inspection is necessary to complete the map efficiently.
— flagmyidol
Other maps by this author
Comments
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2010-06-15
I enjoyed bitesizing
for the sole reason that I could sort by it and expect to find the good maps of the day, without having to sort through the rest. Featuring maps is one per day, that it all it should be. But if I wanted to play ten good maps, I turned to bitesized maps.
2010-06-15
I like Cooby's final suggestion.
If regular folks could submit possible bitesize maps to a group of Bitesizers, and they agree, then better maps will be bitesized. No user should need to submit more than three a day, so if ten people are Bitesizers, that produces thirty maps a day at most. Also, maps with more Bitesizers approving of them get higher placement on the Bitesized map list. A user may submit up to two maps a day to the Bitesizers group, and may also be banned from submitting if they abuse that privilege.
I know the current Featurers would be upset if they lost their current status, so what if we had Feature Fridays? Two of the Featurers could submit reviews that day, so they would have a lower importance, but would be read my more people. This would mean that ten of the Featurers would have to be axed I'm afraid, unless every week the ten were to switch off.
I know the current Featurers would be upset if they lost their current status, so what if we had Feature Fridays? Two of the Featurers could submit reviews that day, so they would have a lower importance, but would be read my more people. This would mean that ten of the Featurers would have to be axed I'm afraid, unless every week the ten were to switch off.
2010-06-13
Er
THIS is Kool that is [nmaps.net]
2010-06-12
I agree with cooby.
Review collabs would be a very cool thing to try out sometime. Perhaps that could be a NUMACON contest, or something?
2010-06-12
Bitesizing is worthless.
Featured maps force the reviewer to put actual thought into their selection and articulate why, with Bitesizing users just click a button and the section is spammed with map after map.
Featured maps have much more of a quality filter, and while not everyone is going to agree on every map, it sure beats the hell out of bitsize which literally become worthless toward the end of it's run due to the sheer number of maps featured there.
Featured maps have much more of a quality filter, and while not everyone is going to agree on every map, it sure beats the hell out of bitsize which literally become worthless toward the end of it's run due to the sheer number of maps featured there.
2010-06-11
.
Hey, Cooby produced two features in a row! Nice.
As for the map, I see appeal in it, but didn't particularly enjoy playing it. But that's probably because it's too hard for me.
As for the map, I see appeal in it, but didn't particularly enjoy playing it. But that's probably because it's too hard for me.
2010-06-11
lol nice map
I might produce a demo recording after I have acted on my intent to perambulate to my residence's place of food preparation to integrate consumable materials into a delectable construct.
:D
I thought I messed up when I opened this in a new tab. I'll make a demo soon.
I thought I messed up when I opened this in a new tab. I'll make a demo soon.
2010-06-10
...
The map feels uneven with its difficulty curve, looks sloppy, and isn't a puzzle.
2010-06-10
It's alright
I guess.
2010-06-10
It's not a puzzle, it's just awkward.
:/
2010-06-10
Not a puzzle, more of a jumper.
This is a nice idea; the review doesn't fit well, but I'll 4ave it anyway, I like it.
2010-06-10
I kind of disagree with the review.
I don't think the map looks very good - the gold spiral is a nice idea that isn't executed very well - and the tiles are plain boring. There wasn't really any concept to the map, it was just a few obvious but tricky to pull of jumps.
Also, I had to look up the word thematic D:<
Also, I had to look up the word thematic D:<
2010-06-10
coobycoobycoobycooby
.
2010-06-10
Demo
I got this map hitting "Random" a few weeks ago. Didn't get a demo in. Cool feature.
Demo Data |
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2009-12-27
I COMMAND YOU
TO MAKE ANOTHER MAAAAAAAAAAPPP
2009-06-13
after looking at your demo
I see there was a much easier way out of the exit key cave...
great map
AGD
great map
AGD
Demo Data |
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2009-06-13
Boy do you know me
<3
Ferox
Fixed