Gastly
Author | Hornblower |
---|---|
Tags | author:hornblower ghost unrated |
Created | 2009-06-23 |
Last Modified | 2009-06-23 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | I have a door in this one. :) |
Comments
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2009-06-23
You don't generally z-snap
unless you have to. :P
Yeah, I agree with what maxson and CS said.
Just some things to keep in mind.
Yeah, I agree with what maxson and CS said.
Just some things to keep in mind.
2009-06-23
yeah, pretty much what chaostar said
i would suggest adding two gausses (one to cover the top half, one to cover the bottom half). they won't be too overpowering and still provide the player with a challenge.
2009-06-23
Ok...
The tileset is nice, but the gold, especially the clump inside of the tiles, should be changed/removed. plus, unaccesible gold is a big no-no.
imo, you should remove unaccessable gold, make the other gold in some sort of consistant pattern, or flow, and add an enemy for a little more challenge.
3.5/5
imo, you should remove unaccessable gold, make the other gold in some sort of consistant pattern, or flow, and add an enemy for a little more challenge.
3.5/5
PNI