10 Rockets DDA
Author | AVATAR_FANATIC |
---|---|
Tags | author:avatar_fanatic dda rockets unrated |
Created | 2009-07-03 |
Last Modified | 2009-07-03 |
Rating | 5 more votes required for a rating. |
Map Data | |
Description | Map #22
This is my first ever DDA. It's not bad. Sorry about those times when the rockets clump together. I tried pretty hard to avoid them. Also, I would have used more of the trapdoor pushy things, but I don't entirely understand how those work. Comment, rate, and enjoy. |
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2009-07-04
Nice for a first DDA.
Trapdoor propulsion works by having a trapdoor activated when the ninja is partially overlapping with the trapdoor's location. The ninja will be forced away from the trapdoor if it's not overlapping too much (if it is, the ninja blows up and dies). The more you use trapdoor propulsion, the easier it gets.
One advantage of trapdoor propulsion is that if you use it a lot, the rockets run into the trapdoors and you don't have to worry about the rockets clumping together (speaking of which, you should've destroyed the clumps earlier, and it doesn't matter if you don't destroy all of the rockets, just enough so that there isn't just one huge clump).
By the way, this [metanet.2.forumer.com] guide may help you.
One advantage of trapdoor propulsion is that if you use it a lot, the rockets run into the trapdoors and you don't have to worry about the rockets clumping together (speaking of which, you should've destroyed the clumps earlier, and it doesn't matter if you don't destroy all of the rockets, just enough so that there isn't just one huge clump).
By the way, this [metanet.2.forumer.com] guide may help you.
shadow_kahn
good for a first dda