NUMA

Corpse DDA #1

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Author Maniak
Tags author:maniak playable uncategorized unrated v1.3b
Created 2004-09-21
Rating 5 more votes required for a rating.
Map Data

Description This is my first attempt at a Corpse DDA. It was inspired by Atramentis's Corpse Hatch DDA, here:

http://numa.notdot.net/map/1720

It's real short. Death occurs by zap drone death. The behaviour of the corpse is erratic, but it usually gets to the exit in the end. The exit room is the room full of mines at the end. A fun level to watch.

Other maps by this author

Thumbnail of the map 'Maniacal Leap #2' Thumbnail of the map 'Maniacal 2.5' Thumbnail of the map 'Icicle Mountain' Thumbnail of the map 'Rocket Silo(DDA)' Thumbnail of the map 'Decisions' Thumbnail of the map 'Mine Canyon'
Maniacal Leap #2 Maniacal 2.5 Icicle Mountain Rocket Silo(DDA) Decisions Mine Canyon

Comments

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Not bad

While corpses are eratic, it is possible to minimise accidents; never have one bouncepad pointing strait at another going in the same direction, the force seems to build up.(That's why when the corpse is going across, they are placed diagonally.