Bloodshot Sky
Author | Pheidippides |
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Tags | action author:pheidippides playable rated |
Created | 2009-07-12 |
Last Modified | 2009-07-12 |
Rating |
5 by 15 people.
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Map Data | |
Description | I think my post-pack mapper's block is over. Enjoy. |
Other maps by this author
Comments
Pages: (0)
2010-02-24
AGDD - 6
lol. crap demo for an anti-crap map. one of my favorites from you. I love the flame-like tiles and the drone's patrol is comically belligerent. The area directly after getting the key is perfect.
Demo Data |
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2009-09-16
Top map.
Your maps usually look better than they play, but this map does well at it all. Mechanics, gameplay and aesthetics. 4/5 and faved.
2009-07-25
this is quite the shit.
dem rockets gibin meh goosebumps 'n sich
5aved. Which is saying something because i make a point of rarely rating maps.
5aved. Which is saying something because i make a point of rarely rating maps.
2009-07-17
Looks beautiful.
Couldn't get into the gameplay. NR.
2009-07-13
you are such a consistently great mapper
kudos. and love the tiles. the gameplay is pretty good too :) nice one.
Demo Data |
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2009-07-13
I agree with toaster,
the tiles look amazing. its simple yet challenging in some ways. 4
2009-07-12
dammit
I really want to like this map, but I just can't get around it. I like the multi-route possibilities, as well as the beautiful aesthetics. The rockets were nice but in a lot of areas just plain aggrivating. Maybe it's just because I suck at this game but that's just how I feel. I won't rate.
2009-07-12
Wow.
This is one of the coolest maps I've played in forever.
Massively unique and gorgeous aesthetics, some of the best rocket placement I've ever seen, and a very nice mix of a linear path with enough route finding to give room to breath.
Only thing I'd change would be switching the seeker with a standard drone, it's annoying when you draw it out. Much more effective when it remains between the doors.
Aside from that, this is pretty much flawless.
Fav'd.
Massively unique and gorgeous aesthetics, some of the best rocket placement I've ever seen, and a very nice mix of a linear path with enough route finding to give room to breath.
Only thing I'd change would be switching the seeker with a standard drone, it's annoying when you draw it out. Much more effective when it remains between the doors.
Aside from that, this is pretty much flawless.
Fav'd.
Demo Data |
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2009-07-12
gameplays pretty good
tiles are amazing : )
5aved
5aved
rocket_thumped
cool shit.