Watch out. Its nuclear!
Author | andreas_xx |
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Tags | author:andreas_xx flow fun race rated rockets |
Created | 2009-09-30 |
Last Modified | 2009-09-30 |
Rating |
4 by 5 people.
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Map Data | |
Description | I know i'm still new in race-maping, but try out this one. The flow is better than the others, theres less mines, and more tiles. I've really tried to cut down on the mines. |
Other maps by this author
Comments
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:P come on :)
"rit0987, gnothergnu, boonie92, etdeshon and I are fairly new race mappers that I think you could learn a few things from"
what about established racemakers such as Riobe, magirocker or _destiny^-? I find it interesting how you mention yourself and others with a similar status to yours as a racemaker but not those 3, especially regarding people you can learn things from. _destiny^- especially tends to be helpful with new racemakers (so long a they have something going for them.
"rit0987, gnothergnu, boonie92, etdeshon and I are fairly new race mappers that I think you could learn a few things from"
what about established racemakers such as Riobe, magirocker or _destiny^-? I find it interesting how you mention yourself and others with a similar status to yours as a racemaker but not those 3, especially regarding people you can learn things from. _destiny^- especially tends to be helpful with new racemakers (so long a they have something going for them.
2009-09-30
:p
a big improvement. i think chironex covered up pretty much everything else.
and the mines were MUCH better in this.
would like to see you some more ^^
and the mines were MUCH better in this.
would like to see you some more ^^
2009-09-30
heaps better than your last couple
keep going, and play other people's races.
Demo Data |
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2009-09-30
Good job
This map has a decent flow and more reasonable object placement. It's definitely promising. Keep it up!
Criticisms:
--The beginning is frustrating. Avoid stuff like this. It ruins races, believe me.
--Indeed, too many loops. Try more creative methods of flow. For inspiration, check out the Racepack on the N forum---it has some of the best races.
--Avoid vertical walljump sections only one tile in height. This occurs in many of your loops.
--Trampolines behind bounce blocks are gimmicky.
--You know about mathematical slope, right? If the ninja is approaching negative-slope tiles with a positive slope, this is quite unflowy, and vice versa. This occurs when making the horizontal, leftwards jump beneath the exit. Avoid this at all costs.
Oh yeah, and try not to get crushed by MattyMc13's ego :P
Criticisms:
--The beginning is frustrating. Avoid stuff like this. It ruins races, believe me.
--Indeed, too many loops. Try more creative methods of flow. For inspiration, check out the Racepack on the N forum---it has some of the best races.
--Avoid vertical walljump sections only one tile in height. This occurs in many of your loops.
--Trampolines behind bounce blocks are gimmicky.
--You know about mathematical slope, right? If the ninja is approaching negative-slope tiles with a positive slope, this is quite unflowy, and vice versa. This occurs when making the horizontal, leftwards jump beneath the exit. Avoid this at all costs.
Oh yeah, and try not to get crushed by MattyMc13's ego :P
2009-09-30
try not to have as many loops
you should really play some other races to get a good idea. rit0987, gnothergnu, boonie92, etdeshon and I are fairly new race mappers that I think you could learn a few things from
andreas_xx