As the Magma Rises
Author | ZTHING |
---|---|
Tags | action author:zthing magma nreality rated zmap zreality |
Created | 2009-10-28 |
Last Modified | 2009-10-28 |
Rating |
4 by 29 people.
|
Map Data | |
Description | Another N-Reality map. This one's more of a concept. Ded to fireburnsfree and all the other people who regularly RCE my maps.
Requires N-Reality |
Other maps by this author
Comments
2009-11-06
agd
:D
Demo Data |
---|
2009-11-01
Fastest AGD
5aved.
Demo Data |
---|
2009-10-29
Very well designed.
It looks cool and plays very well. I like the added challenge of the oneways. Nice touch with the background.
4/5.
4/5.
2009-10-29
That's
pretty awesome
hard - 4/5 :)
hard - 4/5 :)
2009-10-28
best agd i could manage
I liked it, but I thought it could have been done a lot better, more complex - varying gameplay techniques required etc. 3/5
Demo Data |
---|
2009-10-28
comon,
really guys
honestly i didnt find this map that hard. it took me about 10 short attempts before i beat it. and i wasnt really trying my best on them.
im not complaining about the difficulty tho, i enjoy somewhat relaxing maps
honestly i didnt find this map that hard. it took me about 10 short attempts before i beat it. and i wasnt really trying my best on them.
im not complaining about the difficulty tho, i enjoy somewhat relaxing maps
2009-10-28
THIS IS DIFFICULT
but all so fun! 4/5
OH SHIZZLE.
very pretty map in nreality and thumbnail.
bad agd but i still beat it. 4/5
very pretty map in nreality and thumbnail.
bad agd but i still beat it. 4/5
Demo Data |
---|
2009-10-28
hmm
it looks kinda green on my computer...but it doesn't really matter. Awesome map.
2009-10-28
sick concept...
but the oneways are annoying as hell. Looking forward to the sequel.
And why the greenish background?
And why the greenish background?
2009-10-28
Slow AGD
Good stuff :D
Demo Data |
---|
2009-10-28
finally beat it
i was trying to do during a physics lab so it was harder lol
Demo Data |
---|
2009-10-28
AGD
I had a 342 AGD-1 :(
Demo Data |
---|
2009-10-28
I think
it differece between the maps, if there are many small ways bounce could be better because the one-ways will block.
"Open" Maps, should work better with one ways.
"Open" Maps, should work better with one ways.
2009-10-28
cool,
but as fbf said, hard as hell. 4/5
2009-10-28
great concept!
I agree with EdoI, you could try the same thing with bouncies to make it more dynamic.
5
5
2009-10-28
I also made a mapped
a map like this, but didn't uploaded it because it wasn't ver well, maybe bounce blocks would more usefull.
btw 4
btw 4
2009-10-28
A maybe
but not sure [fbf.pastebin.com]
2009-10-28
a start
http://fbf.pastebin.com/m6f5d91
2009-10-28
sure I can do that...
do you do IRC?
If not you should...
If not you should...
2009-10-28
?
COLLAB?
2009-10-28
Snipers?
5/5 -> 6 votes?
oô
oô
2009-10-28
Not sure if this demo
shows me completing it, its a very cool challge. Loved it. 5/5 Faved :)
Demo Data |
---|
speeddemosnatos
I