Kevin Survival Horror
Author | capnshazmo |
---|---|
Tags | author:capnshazmo crazy hard kevin nreality survival unrated |
Created | 2009-11-12 |
Last Modified | 2009-11-12 |
Map Data | |
Description | Kevin has found out many things about himself lately. One of those is that nreality is his catalyst. When he is played in nreality, he gets extremely hyper.
No escape this time, you just wanna survive Kevin's spasms as long as possible. Every bit of life you live is better than death. (Play in nreality) |
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2009-11-23
Ok here it is!
Ok Capn' this is the most recent VS. of our collab, I edited it a LITTLE bit, but not much, I didn't like the combo of the rocket and Gauss, so i made it rocket and rocket, because i was tired of dodging the rocket then the laser smoking me in the face, or the laser would pin me in a spot while the rocket ended me, + i just like plain rocket dodger, so here it is!
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787907906878000680196E0969079000696878790287P08000680000006969000J1A0687879000000000000000000696100000000000GOH0000800068000000000K961000?6800790K1D00000>871000C79786@?196D00000J1100>197967A>1871000000BE000J0687900MQQI000000>P0000006900000000000000000000000000000000000000000000000000000000000000000000000000000GO00000000000000000000C11L00000000H0000000000196E000000001L007800000B87A0000000096@?96780000FI00000000087A>879680000GH0000000?1E00690790007968000000CI00000790007900680000G100000790007907806880K110000068007907968796819680000798718768796879B87680006869069079006900FJ06800068787879000000000079078069696900000000000687968000780780000000C006979680796796800000G187806879068790790000C966968069000690790000G187|5^350.218862154829,297.919292799607!2^162,384,0,-0.85!10^348,168!2^396,288,0,-0.9!4^246,570,-1!1^348,444!1^240,336!1^348,216!1^108,204!0^402,276!0^396,270!0^384,276!0^162,366!0^156,372!0^174,372!0^276,564!0^288,558!0^294,564!0^162,234!0^156,228!0^162,216!11^48,564,672,96!0^354,366!0^348,372!0^354,384!9^216,168,0,0,18,4,1,0,0!9^456,348,0,0,18,3,1,0,0!6^401.142857142857,396,1,1,0,0!6^348,135.428571428571,1,1,0,1!0^78,474!0^72,462!0^66,462!6^84,421.714285714286,0,0,0,1!1^408,528!10^540,492!3^564,36!3^660,168!2^288,576,0,-1
2009-11-22
Press backspace btw
When you copy it and put it into the level sopt, press backspace (AKA delete) once to get rid of the little enter slot it adds.. And ppl OTHER than capnshazmo, PLZ dont take this tileset, if you do, I will hunt you down >:D "mwha-ha-ha-ha"
BTW, try to incorperate some rockets, make it hard and dont use TO many mines (if any) I find them anoying as they limit movement and take fun out of testing your own ways of movement, they dictate where u have to go.. And make the guy start somewhere else, well G.L. :D Here is the level btw, wouldnt go into demo slot, said "invalid"
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787968000000000;<0:=:=:69687900000000;1=00000;78069000000780110;<;<0:69000000000690:=0:=:=0;7800000780078000078;<0:6900000690069000719:=00780000078787878069000;<6978000696969690000;11=78690;<007878078000:1=06900;=:<069697968000000780;=1;=000006879000000690:<;=00000006900000007800:=0780000000000000069000079680078000078000780000687907119007118006900780B9006118006969077800690>8078119000000796978787868611900000006878696969797197800000006697878079069796800000007869697900079006878000069000068007907806968000780000068790796800068786900000069006879000069678780000000006900000000696900000000000000000007878787878787878787878769696969696969696969696787878787878787878787876969696969696969696969678787878787878787878787|5^312.45886877476,566
ok this data just puts all the gold data in order so it looks better when it loads (very minor)
but what about the name?
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but what about the name?
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2009-11-18
small edit
i like how you did the outside tiles
also, the gauss and rocket idea was good
I decided that the upper right side one-ways werent really being used so i deleted them, i f u used them a lot in your methods, then feel free to put them back
i put in/ edited the tiles on the right side under where the one-ways were a bit to compensate for no one-ways i changed the tiles at the top, but im not sure about that, change it if you want
ill stop typing now :D
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also, the gauss and rocket idea was good
I decided that the upper right side one-ways werent really being used so i deleted them, i f u used them a lot in your methods, then feel free to put them back
i put in/ edited the tiles on the right side under where the one-ways were a bit to compensate for no one-ways i changed the tiles at the top, but im not sure about that, change it if you want
ill stop typing now :D
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a large object edit, and a few tiles on the right side and middle were changed
i took out the chaingun and added different enemies, took of the tops of the one-ways and made gold circular
if u dont like something, please change it :D
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i took out the chaingun and added different enemies, took of the tops of the one-ways and made gold circular
if u dont like something, please change it :D
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pretty large edit, tell me what you think
(disregard the ugly gold appearance its just as an concept example)
and i have to go now but ill be back on at around 9 (us eastern time) haha
0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000GHGODKL000000000000000J1MIFQJ1000000000000000000000010000000000000000000000J000000000000000000GC@000000000000000000DK1MA0000000000000000GK11A00000000000000000?1MQI000000000000000000CE0000000000000000000001L000000000000000000000F1@000000000000000000000BL000000000000000000000N1000000?000000000000000B@00000C00000000000000>1A000001000000000000000F00000010000000000000000000GH?1000000000000000000GEBMQ00000000000000000CA0000000000000000000K1E00000000000000000000FI00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000|5^468,360!12^480,564!12^456,576!12^432,576!12^408,576!12^384,576!12^360,576!12^336,576!12^312,576!12^288,576!12^264,576!7^252,564,3!7^276,564,3!7^300,516,1!7^276,516,1!7^252,516,1!7^228,516,1!7^204,516,1!7^564,564,3!7^564,516,1!7^540,516,1!7^516,516,1!7^492,516,1!7^540,564,3!7^516,564,3!7^492,564,3!7^468,564,3!7^300,564,3!7^324,564,3!10^372,396!0^372,444!0^384,432!0^408,432!0^420,456!0^396,468!0^372,468!0^492,444!0^468,456!0^468,480!0^516,468!0^492,480
(disregard the ugly gold appearance its just as an concept example)
and i have to go now but ill be back on at around 9 (us eastern time) haha
0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000GHGODKL000000000000000J1MIFQJ1000000000000000000000010000000000000000000000J000000000000000000GC@000000000000000000DK1MA0000000000000000GK11A00000000000000000?1MQI000000000000000000CE0000000000000000000001L000000000000000000000F1@000000000000000000000BL000000000000000000000N1000000?000000000000000B@00000C00000000000000>1A000001000000000000000F00000010000000000000000000GH?1000000000000000000GEBMQ00000000000000000CA0000000000000000000K1E00000000000000000000FI00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000|5^468,360!12^480,564!12^456,576!12^432,576!12^408,576!12^384,576!12^360,576!12^336,576!12^312,576!12^288,576!12^264,576!7^252,564,3!7^276,564,3!7^300,516,1!7^276,516,1!7^252,516,1!7^228,516,1!7^204,516,1!7^564,564,3!7^564,516,1!7^540,516,1!7^516,516,1!7^492,516,1!7^540,564,3!7^516,564,3!7^492,564,3!7^468,564,3!7^300,564,3!7^324,564,3!10^372,396!0^372,444!0^384,432!0^408,432!0^420,456!0^396,468!0^372,468!0^492,444!0^468,456!0^468,480!0^516,468!0^492,480
2009-11-12
AAAH
CRAP
2009-11-12
A little better
Also, a bit of a loophole here...
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2009-11-12
I like the way the oneways are set up
so that you can't just easily stand on them and watch the drone go over you.
Crap demo.
Crap demo.
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2009-11-12
kinda cheating
:p
Demo Data |
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2009-11-12
i enjoyed this so much
i usually don't like survivals =D
2009-11-12
terrible first try
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PHALHOBBES
Hey, shazmo, how u comin with the collab? I don't know if u noticed but the comment under this one was the newest update..