NUMA

Fill in the blanks, please.

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Author malde37
Tags author:malde37 chaingun fast speedrun tube tunnel unrated
Created 2009-11-19
Last Modified 2009-11-19
Rating 4 more votes required for a rating.
Map Data

Description Have you ever wondered why speedrun maps don't have many enemies? This is a speedrun map, and it has one enemy. The odd part though, is that seemingly irrelevant enemy can really get in the way.

AGD's, people!

Other maps by this author

Thumbnail of the map 'Against The Grain' Thumbnail of the map 'Hoarse Throat' Thumbnail of the map 'Take the heat' Thumbnail of the map 'Touch Every Wall' Thumbnail of the map 'Un-GridLock' Thumbnail of the map 'UGridLock Edit'
Against The Grain Hoarse Throat Take the heat Touch Every Wall Un-GridLock UGridLock Edit

Comments

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too late did I realise that those bounceblocs were RIGGED.
Demo Data

oKAY

Noted. Thanks.
this is not a map that is geared toward speedruns. Though not in any way an actual requirement, a good rule of thumb for speedrun maps is that demos for them shouldn't exeed about 500 frames. This map requires 2,000 frames or more for a demo. Speedrun maps usually aren't linear and allow for a lot of free movement and innovative jumps. This map is very linear in most places and requires the ninja to move on a set track due to the progressive trap doors. Keep that in mind when making maps the are intended for speedruns. 2.5^
Demo Data