Comments on "♫♪♫ This Blues Aint Gonna Last (Map 500)"
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2010-01-28
black gold.
texas tea. Nice idea.
2010-01-28
Plain and simple (not the map)
i love you.
2010-01-28
Faster speedrun
thanks for the route dw40. =]
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2010-01-28
Thanks everyone!
As a responce: I agree with a lot of what is said such as the doors, image errors and almost inevitable teleport glitches. It was really meant to be a low key maze with not much danger. I might revised it at some point with a cleaner image. Anyway...
2010-01-28
very stylish image
it totally changed the map, you couldn't tell what was ground and what wasn't. cool map
2010-01-28
Well, it looks nice, but
As far as the gameplay goes, to me it just felt like the equivalent of stumbling around in a dark room. It really would've helped if the locked doors were there and also if it was possible to tell where barriers were without running into them; there were a few parts where I hit a wall going one way even though the background was the same color in both places. Still cool, I guess, but it didn't hold my interest long enough for me to finish it.
2010-01-28
congratz on 500th!!!!
what a map for a 500th instant 5aved
2010-01-28
Insta 5aved
*speechless*
2010-01-28
agree with life.
Excellent concept (5/5)
execution (4/5)
(i rated 4)
execution (4/5)
(i rated 4)
2010-01-28
4aved
fantastic display of nreality and teleporters. in Nreality Editor, the background turned red though =/. COuld only play with the blue in user levels (i never do that), but there i saw that the launchpads were actually labeled in a way ^^
2010-01-28
Happy 500th
It' confusing, but a really cool idea
2010-01-28
nice design
but too confusing gameplay for me...
Happy 500 ! :)
Happy 500 ! :)
2010-01-28
Fast AGD.
You have created a world entirely opposite of the game itself, but this is not a flawless map. The image has several variations which bring down the gameplay. There are only two enemies, and I'm surprised you didn't utilize the blue zap drones. Black gold, while looking amazing, only was placed on the lower half of the map for some reason. Also, I didn't like not being able to see the locked doors. Overall it was ridiculously enveloping and fun, but it could have been significantly better.
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2010-01-28
yes really..
i don't think I've ever actually died as a result of teleportation. but I've had undeath at least 6 times.
2010-01-28
I was just thinking
too bad if you use a blue ninja :D
2010-01-28
really ska?
I never had a skew teleporter... but this is a great puzzle maze even without the image. the image just makes it /that/ much better.
faved definitely.
congrats on 500
faved definitely.
congrats on 500
2010-01-28
c'est fantastique!
except that i died about 4 times in about 40 or so tries though. (well technically undeath caused by askew teleportation but whatever...)
2010-01-28
I mean, Profile.
This really is a brilliant map except it is bit confusing.
2010-01-28
Congrats on 500
2010-01-28
woah
a little to much for me...
2010-01-28
Speedrun'd
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2010-01-28
This
map is absolute insanity. That floorguard in nReality is just the darndest thing. :3 The image is great. I don't really want to play it normally, because it would just look too easy. That image adds a sense of charm to this that I've never seen before.
As a side note, I must be one of the 0.1%. :(
As a side note, I must be one of the 0.1%. :(
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2010-01-28
really cool
something so different from N i really enjoyed it
2010-01-28
Hahaha
Ok see how many mistakes you can find in the image versus the actual map. I can already find 2. It doesn't really effect gameplay too much so I'm not worrying about it.
2010-01-28
WOOOOOOOOOOOOOOOOOOOOOOOOO
EVIL_BOB WE LOVE YOUUUUUUUUUUUUUUUUU
Sunset
gratz mate