Post-Modern
Author | Jawbit |
---|---|
Tags | action author:jawbit rated |
Created | 2010-03-11 |
Last Modified | 2010-03-11 |
Rating |
5 by 6 people.
|
Map Data | |
Description | Been a while since I used teleporters. It is not advisable to hold a directional key while traveling through the time-space continuum, as this may result in one or more of the following:
1. Floating off into the far reaches of the universe 2. Ceasing to exist 3. Banging your keyboard in frustration Anyway, I quite like this one, RCE |
Other maps by this author
Comments
Pages: (0)
2010-03-17
AGD-1 Death
;_;
Demo Data |
---|
2010-03-16
I really agree
with Aphex, The overall openness was nice, and I didn't have that huge of an issue with the teleporters. 5/5 from me. on a side note, thanks for the comment and rate on my latest map. ;)
2010-03-13
:3
This level feels like the matrix. Not inside the matrix, but the dark machine world that is the real world. Y'know?
Yeah. This is really cool. I like how your levels are twisting into a cinematic realm :D
Anyway, on a more n related note, the floorguard mechanics are awesome, as is the gold placement and door placement (the sheer noise of all four doors opening at once scared me the first time xD)
If that launchpad-teleporter were tweaked so you didn't fly out of the map (which I did two times in a row) this map would have been /perfection/.
Seriously good map. I'll complete it as soon as I stop disappearing off the face of the.. er.. map
:3
Yeah. This is really cool. I like how your levels are twisting into a cinematic realm :D
Anyway, on a more n related note, the floorguard mechanics are awesome, as is the gold placement and door placement (the sheer noise of all four doors opening at once scared me the first time xD)
If that launchpad-teleporter were tweaked so you didn't fly out of the map (which I did two times in a row) this map would have been /perfection/.
Seriously good map. I'll complete it as soon as I stop disappearing off the face of the.. er.. map
:3
2010-03-13
teleporter could have been better
like epigone said. But other than that, this map was very cool =)
Demo Data |
---|
2010-03-12
Agg!
Didn't time that perfectly. =/
Faved for later. Didn't have much time besides 2 or so demos. Played very fun so far. =)
Faved for later. Didn't have much time besides 2 or so demos. Played very fun so far. =)
Demo Data |
---|
2010-03-12
Gauss caught me slacking
This was neat. Just a little empty, but the floorguards provide some decent action. 3.5^
Demo Data |
---|
without the teleporters. I like the tileset.
2010-03-11
I like teleporters
But I know (having worked with them) that they can be fine tuned to perfection. This one is not perfect, it does occasionally launch you off the map. Perhaps you can set it up in a better location, or perhaps you can fine tune it better. But it does work most of the time.
ZTHING
It is about time, isn't it