Intrusion
Author | Technochocolate |
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Tags | action author:technochocolate dreams playable unrated |
Created | 2010-04-08 |
Last Modified | 2010-04-08 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | #6 of Dreams [nmaps.net] (1-0) -
It's a little more straightforward than usual, but other than that I feel like this map is more like the style I've been trying to achieve. - The maps are becoming a little more thematic. They are either dreamlike (or like something just as distant from reality), or remind me of a dream I might have had. - RCE! |
Other maps by this author
Comments
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2010-06-12
Dude
Where are you?
The gauss, rocket, and chaingun's line of sights add up to produce a small window in which to manoeuvre restricting your options and making the map feel frustrating if you try to deviate from the paths they allow.
This is a common problem with overlapping enemies, I find it's usually best to stick to two per area at the most.
Chainguns are tricky at best, and trying to mix them with a gauss and a rocket at once is bad idea imo. I don't think I've ever seen it done well in a single area, or in immediate succession, apart from in race maps where your path is absolutely restricted and you speed passed the danger.
This is a common problem with overlapping enemies, I find it's usually best to stick to two per area at the most.
Chainguns are tricky at best, and trying to mix them with a gauss and a rocket at once is bad idea imo. I don't think I've ever seen it done well in a single area, or in immediate succession, apart from in race maps where your path is absolutely restricted and you speed passed the danger.
2010-04-08
Messy map.
Enemy combinations feel uncoordinated, there's not enough room to move about within their trajectories.
Everything feels unrefined in general.
Everything feels unrefined in general.
2010-04-08
AGD
fun map, my demo is a bit choppy, I always contend with lag though... I think I'd like a new computer.
Demo Data |
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2010-04-08
Ohhh
so you meant this particular map, not your maps in general.
Well then, yes, that would be a good thing.
Well then, yes, that would be a good thing.
2010-04-08
You really shouldn't try to acheive a style
if it happens, it happens, and personally I think it's too easy to become trapped in it to be worth it.
AVATAR_FANATIC
You watched all of them?