wundre sand
Author | astheoceansblue |
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Tags | 200000 author:astheoceansblue unrated |
Created | 2010-05-27 |
Last Modified | 2010-06-01 |
Map Data | |
Description | Use Nreality [n.infunity.com].
Happy 200000, NUMA! |
Other maps by this author
Comments
Pages: (2) [ 1 ] 2
2012-11-10
death demo
worth posting just for the incredibly close call on the left
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2012-09-17
kinda sad..
we've only had about 20,000 maps in nearly 2 years since this map...
2011-03-24
Perfect map
It's versiality is amazing, it's highly replayable and unique, all that at 200,000? You deserve a mdeal
2011-02-07
typical musician
has to get his way :P
2010-10-03
And again. =P
still not perfect
we could keep this up all day. =P
we could keep this up all day. =P
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2010-10-03
SUB 394
non FBF, also on Nreality.
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2010-09-19
you spammed to it
no fair
2010-06-20
aha
You changed it to something better than a 1 minute map.
And its Nreality. Fucking awesome.
And its Nreality. Fucking awesome.
2010-06-14
demo
as you buggered the crap out of my last demo wich was 3 frames faster than this one i made a new and valid one:
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2010-06-01
agd
Awesome map atob. I didn't catch it before the edit, but it's a solid map as it is now. Congrats on 200000 numa :)
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2010-06-01
Why'd you edit heavily?
;_;
My highscore is broken now.
My highscore is broken now.
2010-05-31
that would be very nice!
:)
2010-05-31
hey, can you make an ip check?
some dudes think i do multi account
2010-05-31
4/5
I just can't wait for all the trouble 300000 will bring. ;)
so about the map, I rated 4 because just in some certain places the aesthetics bothered me especially a few of the mines on the left a d the bonce blocks in the middly be the doors. I think there should have been more gold for highscoring reasons, but I greatly enjoyed this map anyway, and yeah there was a long delay somewhere In there but i don't think it distracted too much from the gameplay
so about the map, I rated 4 because just in some certain places the aesthetics bothered me especially a few of the mines on the left a d the bonce blocks in the middly be the doors. I think there should have been more gold for highscoring reasons, but I greatly enjoyed this map anyway, and yeah there was a long delay somewhere In there but i don't think it distracted too much from the gameplay
2010-05-30
Nah it's fine
I'll just wait a while for 299999 :P
This map is pretty cool by the way. Great use of bounce blocks!
This map is pretty cool by the way. Great use of bounce blocks!
2010-05-29
I was hoping to get 199999
Oh well.
Maybe if it was longer and you had to cross it three or four times, it would make it interesting ;)
2010-05-29
Decent map
3/5 if you allowed ratings
2010-05-29
I know I shouldn't complain
but would it be possible to give everyone (or at least me) the ability to delete their own comments?
2010-05-29
hehe
beat myself, now i'm first.
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2010-05-29
second
in the non-cheating speed-runners:
ps. i ate between my last comment and this one.
ps. i ate between my last comment and this one.
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2010-05-29
put
on rating!
2010-05-29
200000
oh my
2010-05-28
With Nreality
At first, it was very gimmiky, like, the entire top half. I feel that the gauss area had some potential, but that you didn't quite realise it. Perhaps if you had added another layer, to make a two by two square. That of course could get tedious though, with the length of the delay, so you'd have to find some way around that.
The bottom half, however, had some really cool gameplay. The area with the mines, I think would have been a bit better if the delay was not so great, as I felt that it was /meant/ to be intense, but hadn't quite gotten there. The thwumps, were really cool, in contrast. They had the perfect combination of waiting for the blocks to go and waitng to be assfucked by a grey cube. And...firefox thinks 'grey' needs to be capitalised. Probably the book on anato--no, that's Gray. I'm so confused. :S
/ANYWAY/
Overall, while the top seemed a little uninspired, the bottom easily made up for it, and it's a cool little innovation you have. It plays well as a whole piece, and is certainly interesting.
And I'm going to AGD it non-nreality now.
The bottom half, however, had some really cool gameplay. The area with the mines, I think would have been a bit better if the delay was not so great, as I felt that it was /meant/ to be intense, but hadn't quite gotten there. The thwumps, were really cool, in contrast. They had the perfect combination of waiting for the blocks to go and waitng to be assfucked by a grey cube. And...firefox thinks 'grey' needs to be capitalised. Probably the book on anato--no, that's Gray. I'm so confused. :S
/ANYWAY/
Overall, while the top seemed a little uninspired, the bottom easily made up for it, and it's a cool little innovation you have. It plays well as a whole piece, and is certainly interesting.
And I'm going to AGD it non-nreality now.
2010-05-28
allright, but full serious here.
I didn't realise it was nreality, and I felt so accomplished having got all the top gold without it. especially the ones on the left. That took some thinking. :D
I'mma play it properly, now. >.<
I'mma play it properly, now. >.<
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2010-05-28
4/5
typical style of astheoceansblue, but lacks the zest that is inherent in some of his other maps that I enjoy.
re: futile debate
I've taken the liberty of summing up every argument I heard thus far:
"blah
blah
blah"
re: futile debate
I've taken the liberty of summing up every argument I heard thus far:
"blah
blah
blah"
2010-05-27
Beautiful map, atob
Glad this didn't turn into a joke map.
2010-05-27
:D
I think it's nice to have a real map for once. The joke was great, but it has definitely run its course.
2010-05-27
Atob snagged the 200000
:p
2010-05-27
Ew, horrible map.
Ew, ew ew. Ew. I'll snipe it because it's 200000. Ew, atob, how could you take that one, there were so many people that deserved it more than you did.
Seriously, ew.
Seriously, ew.
apse
yeah