child's attraction
Author | shortshift |
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Tags | author:shortshift featured muse rated |
Created | 2010-06-06 |
Last Modified | 2010-06-06 |
Rating |
4 by 16 people.
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Map Data | |
Description | remix'd |
This map was featured on 2015-09-09
You know these maps where, let's say, you run along a corridor when a thwump that had been invisible suddenly smashes you. Hidden enemies are a thing you are used to seeing from inexperienced mappers and in most cases they fail to make it work nicely.
In contrast, shortshift created "child's attraction" and shows that with hints here and there, elegantly indicating where danger awaits you, hidden enemies can actually be a great feature. So have a go at this but be warned: You'd better keep your eyes open.
— macrohenry
Other maps by this author
Comments
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2015-09-09
Agree w/ Boner
4.5^/5
2015-09-09
agd
Very interesting contest, and this was a splendid entry. Almost a shame none of the featured muse maps use the original review, though ;)
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2015-09-09
AGD
That rocket dodge. :o
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2015-09-09
Review proofread by golf.
Thanks. :)
2010-08-21
I don't like maps with hidden enemies.
But this map changed everything...
2010-08-05
AGD-1
Very nice map
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2010-07-15
Fun until your figure out the pattern...
then it just becomes another map.
2010-07-13
verygood map
5/5
Not AGD but close.
Not AGD but close.
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2010-06-29
Oh atob...
I do believe that the exit switch was included at such a location for the very purpose of affecting the level with unexpected protraction.
Or something.
Or something.
2010-06-26
This was really good!
As atob said, it keeps well with the review.
2010-06-25
this was my first pick.
really excellent!
2010-06-25
Nice job shortshift
:)
2010-06-25
CONGRATS!
2010-06-09
Your map, a Retile of.
.743 [nmaps.net]
2010-06-08
I like it
It really does a good job af getting more intense as it progresses. and marking the hidden enemies was a good choice!
2010-06-07
Very cool.
I love the minimalistic interpretation. Really stylish.
This is one of the most in keeping with the review, with the only real omission being the "far from over" aspect.
This is one of the most in keeping with the review, with the only real omission being the "far from over" aspect.
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2010-06-07
i love ur tilesets
I am a tileset fanatic. :P
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2010-06-07
I saw this map and then I
a demo.
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Radium
shortshift's maps are so beautiful