Sixpence and Second Chances
Author | maxson924 |
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Tags | action author:maxson924 lolnonamericanmonetaryunits rated sasc sixpence-and-second-chances |
Created | 2010-06-16 |
Last Modified | 2010-06-16 |
Rating |
4 by 7 people.
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Map Data | |
Description | mahi said my last map looked thrown together. Even though it wasn't, it got me thinking. Where is the precision that I used a long time ago? Where is the attention to detail, the cleanness, the consistency? So I made this map as a kind of homage to my old stuff.
Enjoy this. I did. |
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Comments
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2010-06-16
i liked
what you did with the golds xD
4
i have already done some maps but everytime i add the map it says that the level code is wrong.....
4
i have already done some maps but everytime i add the map it says that the level code is wrong.....
2010-06-16
ok
it's pretty hard to agd... the gold itself is pretty messy, but tolerable. what's hard to collect is the circle gold around the exit terminal. also, the locked doors for the gold rooms seemed unnecessary, since the switch itself is so easy to get. however, the gauss was perfectly placed, even for a big map like this.
not bad overall.
not bad overall.
2010-06-16
:P
heheh
It's nice. I like the gold placement; you see far too many circles and not enough ovals nowadays
The gauss is perfectly placed too. 5
It's nice. I like the gold placement; you see far too many circles and not enough ovals nowadays
The gauss is perfectly placed too. 5
2010-06-16
i'll play this in a sec
:)
nDEAVOUR