NUMA

18-4: hexagon, hexagon!

Thumbnail of the map '18-4: hexagon, hexagon!'

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Author lsudny
Tags author:lsudny episode lsudnyepisode unrated
Created 2010-07-26
Last Modified 2010-12-04
Rating 4 more votes required for a rating.
Map Data

Description Oldschool.

Other maps by this author

Thumbnail of the map '17-3: radau (comeback map)' Thumbnail of the map '17-4: fantasmagorya' Thumbnail of the map '18-0: reaching the sun' Thumbnail of the map '18-1: reaching the stars (100th map!)' Thumbnail of the map '18-2: butterfly caught' Thumbnail of the map '18-3: deep sea fish dude... or something'
17-3: radau (comeback map) 17-4: fantasmagorya 18-0: reaching the sun 18-1: reaching the stars (100th map!) 18-2: butterfly caught 18-3: deep sea fish dude... or something

Comments

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Hows the guest map coming along?
The theme of war-machine is to explore mechanics and put them into focus using a steampunk/decayed style as I tend to use in my maps. Nothing symmetrical. Just create a decayed, conceptual, asymmetrical map and name it something that is a modern weapon or can be used/abused as a modern weapon. Add the tag war-machine and you will be ready to go.

there was a reason my map was tagged incomplete
I can tell by the way your maps are progressively (in general way) becoming more complex and interesting.