NUMA

Chameleon

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Author koipen
Tags author:koipen chameleon prejazz race rated
Created 2010-08-11
Last Modified 2010-11-07
Rating
4
by 12 people.
Map Data

Description Another race! This time there are some rockets, that can produce some close calls. In the downmost area, you have to time your jumps precisely at the left end to not die. I have polished this for quite a long time, so I hope you like it.

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Other maps by this author

Thumbnail of the map 'Chute' Thumbnail of the map 'Shrapnel Sky' Thumbnail of the map 'Statue of cretilence' Thumbnail of the map 'Maiden Voyage' Thumbnail of the map 'Sesquipedalian Loquaciousness' Thumbnail of the map 'Dolphin Dance'
Chute Shrapnel Sky Statue of cretilence Maiden Voyage Sesquipedalian Loquaciousness Dolphin Dance

Comments

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AGD.

:D
Demo Data
Koipen, you makes some awesome races, but they are repeating themselves a bit. Go explore the possibilities of the genre! :D

*and why do I keep missing these when they're on hotmaps :/

ethel?

your being all negative then you say 'cant wait for another race' ?
They add difficulty, but not necessarily in a good way. Try placing them closer around turns so that they dont follow the ninja for a long time and dont come at him the opposite direction of the race's path. I'll try and clarify if you don't understand.
But i'll do my best to help you. First of all, the game play from all 3 of your racers are uncannily similar. Do a long jump off a 1 tile or something and go through those one way tunnels to be turned around by bounce blocks. As you seem a little new to races, i'd advise to leave the bounce block mechanics out for now and work on other things first. I know it's hard to try and differ from a bunch of loops and stuff but for right now just work on a different kind of path. The enemies in a race map are never supposed to obstruct the path, but rather speed you up to make it more difficult. Zap and laser drones are difficult to time but can be rewarding if used right. However, the rockets provide no difficulty increase or thrill whatsoever and are thus extraneous objects. Again, i think you can work on that later. Just start simple for now and build upward, thats basically all i'm saying. I hope this helps, and i want to let you know that even though it seems like i've been leaveing rude comments on your maps, i've been following you and waiting for you to make progress because i know you definitely will.
-ethel

I enjoyed this

The bottom left in particular was quite a rush.
Demo Data
That last jump from where the door-key was is really tricky, and I had to land on the platfor below and jump from there to do it.

4

Ethel

stop being a douche ^^
This reminds me a lot of geckos and da man, so yeah its good, the flows a bit rough at times but its got some nice close calls. 4.

I like it

I always like races

*dislike*
I think its real fun...
But your races are simply redundant and not fun : /

Relatively quick demo,
cheated though...
Demo Data

This is Legendary!
Absorlutely love it 5AVED!!
*Matt goes for quick demo*