Archipelago
Author | Tacit |
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Tags | author:tacit race unrated |
Created | 2010-08-11 |
Last Modified | 2010-08-11 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | As can be seen from this map, I have a problems with making a good tileset. Yet. |
Comments
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its not exceptional but its very good for a 4th map and a race (the tileset). As for the game-play I dislike the start. Launch-starts are an irritatingly immediate and unpredictable threat at the best of times but they do have one advantage in that they lend the player starting speed. However here this speed is lost strait away in a strange fashion meaning that the first couple of times I played the map I didn't get past the first hundred frames and this is very frustrating almost enough to stop me playing it but I'm glad I didn't. The rocket is a good mechanic but poorly executed if you travel too fast it will not crash into the side of ground beneath you as I assume is intended and you die. As a general rule you should never die in races for being to fast moving the rocket half a block closer to the bounce-block fixes this. From there on the map got much better if some flowy if a little loopy game-play. A couple more things don't place gold over switches and switches over turrets its ugly as a general rule try to avoid ever placing to different object types over one another. Also this map could have done with a few more one-ways and bounce-blocks to keep it interesting. Have a slow agd 3/5 keep working on it :)
Demo Data |
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_destiny^-
Tilesets are tough