Super Mega Worm
Author | NachoCheese |
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Tags | author:nachocheese featured nreality rated sensei |
Created | 2010-09-24 |
Last Modified | 2010-09-24 |
Rating |
5 by 26 people.
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Map Data | |
Description | NReality Awesomeness
I've had a hard week. This map is an apology to all those who had to see my sensei map, Ubiquitous. It was, as said, an abomination. This should cheer you up. Have fun everyone! :D |
This map was featured on 2011-02-18
Most amazing Nreality maps, like Super Mega Worm by NachoCheese, do not have tens of hundreds of mods. They do not have more than a few different types of mods either. Instead, I think the best Nreality maps keep it rather simple, focusing on what can be achieved with a single concept. In this map, NachoCheese merely took the coordinate pathing mod and used it to create a masterpiece. This map might balance difficulty and fun at its limit, but it will have you playing again and again. NachoCheese surely has me hooked here. — im_bad_at_N
Other maps by this author
Comments
2013-06-24
Kind of agree with atob
But it's still pretty good fun, too.
2011-02-20
AGD
One or two frames from maxed. If only those gaps were possible... it doesn't really help how fast you get there
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2011-02-20
Slower AGD
but very lulzy ending
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2011-02-19
Gratz, Nacho!
Totally deserved.
2011-02-19
The concept
is great.
The execution is scrappy.
The execution is scrappy.
2011-02-19
How in the hell
...
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2011-02-19
Sup 2000 AGD
Simple and beautiful. Fantastic execution. Gold was perfect. 5aved
I hope at some point to get a good AGD... I know I'm missing some path.
I hope at some point to get a good AGD... I know I'm missing some path.
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2011-02-19
yay! this is awesome!
5!
2011-02-19
your FIRST !!!
sincere congrats!...
2011-02-19
an interesting concept
does not a good map make.
2011-02-19
okay
did it.
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2011-02-19
love the concept!
but this map overall is very uninteresting and unenjoyable (to me)
congrats on the feature!! :]
congrats on the feature!! :]
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2011-02-19
damn it
this is awesome. truly awesome. 5aved.
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this is an amazing concept that makes up for all of that
2011-02-18
Congrats, NachoCheese!
.
2011-02-18
I've played this before
but I didn't enjoy it as much as I thought I would. Same thing happened when I played it just now. I don't know if it's the worm pathing or just how I'm going about grabbing the switches. Congrats on your feature though.
2011-02-18
Hot damn, NachoCheese!
2010-09-24
AGD.
.
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2010-09-24
I got them all in one go :D
Then I died :/
But 5aved, this is fantastic :)
But 5aved, this is fantastic :)
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2010-09-24
AGD
this is really nice. Personally i would have added more space between the mines, and more opportunities to make it a bit easier, but it's still a great map.
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2010-09-24
woohoo!!!
this was great!! the best use of pathing i have seen yet. the switches were perfectly placed for really exciting gameplay.
here's an agd that i know could be a lot faster - it's possible to get all the worm switches in the first round, i died the few times i did it though.
here's an agd that i know could be a lot faster - it's possible to get all the worm switches in the first round, i died the few times i did it though.
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2010-09-24
Easy
I have an iPod Touch - SMW has been on top for Game Center games for a while now.
I predict you have one, so you'd know what I'm talking about.
I predict you have one, so you'd know what I'm talking about.
2010-09-24
Oh, and
nice concept, although it lags horribly sometimes at the beginning.
Pixelwiz
AGD