Signs of a circuit
Author | RandomDigits |
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Tags | action ardee author:randomdigits medium minejumper paranoid unrated |
Created | 2010-10-13 |
Last Modified | 2011-05-20 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | The landscape was all wrong, what should have been streets packed with sheeple was grooves and mounds dug into the grass... The grass... Something was odd about the grass. he couldn't quite put his finger on it.
Oh well! He plunged into the maze and set off to find his way in. Soon he would wish for a way out instead! |
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Comments
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2010-10-14
So frustrating.
Takes about 5 plays to fully understand where they're coming from.
2010-10-13
AGD
At first I was like, "This looks like a nice little map." Then I was like, "Whoa!! Where'd that gauss come from?!" Then a little later I was like, "And a floorguard too?!" Then I was like, "Oh look, more hidden gausses." And then I was like, "Heh, all those hidden enemies didn't bother me at all."
Demo Data |
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2010-10-13
was fun for a while.
I like the style you're developing from Kuri.
Seneschal
Hidden enemies
Otherwise good.