Assault
Author | 1211 |
---|---|
Tags | action author:1211 chaingundrone mines mission playable rated |
Created | 2010-12-31 |
Last Modified | 2010-12-31 |
Rating |
4 by 25 people.
|
Map Data | |
Description | Another simple map. I haven't used a chaingun drone in a while. Hope you like it. |
Other maps by this author
Comments
Pages: (0)
2013-03-19
Even Faster AGD
sub1000.
Improving a bit the chaingun area. Still a bit faster it's possible. But I'm happy with this run. :)
Demo in NReality. 123.275
Improving a bit the chaingun area. Still a bit faster it's possible. But I'm happy with this run. :)
Demo in NReality. 123.275
Demo Data |
---|
2013-03-19
Faster AGD
Well, finally I have visited this map that you are obsessed and I do not know why.
Overall it's a really nice map, works well. I'm disgree with some of the opinions like Traveleravi's and agree with others like tempaccount's. The chainguns area was superb, both chaingun challenges were really nice to highscore and dogde between bullets and to have fun looking for a good timing, also that area flowed really really well with those 1-tiles. However, I'm not sure about the ending minejumper, I know that could be interesting mixing two kind of gameplays like this, but perceiving the general essence, I could say that the pace drops a bit, it's interesting to some extent, the fact of having to switch between fast and fluid action to a more technical and focused one, and the interesting thing is that the player must be proficient to maintain that pace and that speed, this is what I like, but I'm not sure, and you know I'm crazy.. :P
The general look it's a bit ugly too, but this is not important, because the action and the gameplay is so intense and fast that you get distracted and fully immerse yourself in the map. As I've said before, this is a really nice and intense higscoring map. Nice chainguns trance!
Demo in NReality. 122.250
Overall it's a really nice map, works well. I'm disgree with some of the opinions like Traveleravi's and agree with others like tempaccount's. The chainguns area was superb, both chaingun challenges were really nice to highscore and dogde between bullets and to have fun looking for a good timing, also that area flowed really really well with those 1-tiles. However, I'm not sure about the ending minejumper, I know that could be interesting mixing two kind of gameplays like this, but perceiving the general essence, I could say that the pace drops a bit, it's interesting to some extent, the fact of having to switch between fast and fluid action to a more technical and focused one, and the interesting thing is that the player must be proficient to maintain that pace and that speed, this is what I like, but I'm not sure, and you know I'm crazy.. :P
The general look it's a bit ugly too, but this is not important, because the action and the gameplay is so intense and fast that you get distracted and fully immerse yourself in the map. As I've said before, this is a really nice and intense higscoring map. Nice chainguns trance!
Demo in NReality. 122.250
Demo Data |
---|
2013-02-27
nice
chainguns were a bit annoying. but i liked the idea of connecting two very dfferent styles of maps.
3.5/5
3.5/5
2011-03-06
20
rates now :P
2011-02-13
look at the demo !
fastest one nreality!
Demo Data |
---|
2011-01-12
i loved it.
im not a big action fan, but i always love trying to outsmart chainguns and gauss turrets. im no fan of rockets lol. i beat the chaingun part then died multiple times in the mine section cause im installing a game so there was a bit of fps drops lol. anyways, good stuff! 4/5
And I just noticed im one of your favorite authors, when'd that happen?
No complaints, just thanks for the mention lol! :D
And I just noticed im one of your favorite authors, when'd that happen?
No complaints, just thanks for the mention lol! :D
2011-01-09
love it
how to fav?
and my opinion about this is that it's simple, main idea, but also complex, I love that competitive-perplex-esque sensation that you gave on the map
and my opinion about this is that it's simple, main idea, but also complex, I love that competitive-perplex-esque sensation that you gave on the map
2011-01-09
4,5/5 rounded up
Gameplay is amazing! Loved the gold placement.
You use simplicity in your maps in a really clever way!
AGD:
You use simplicity in your maps in a really clever way!
AGD:
Demo Data |
---|
2011-01-03
Interesting
Aesthetics: 1/1.5
The map wasn't very pleasing aesthetically, but I understand that was to accomodate the gameplay.
Gameplay: 2.5/2.5
I adored this gameplay. It was the selection of chainguns, the entire time I played this map I had an over-the-edge suspense feeling, which was amazing.
3.5 rounded upwards.
The map wasn't very pleasing aesthetically, but I understand that was to accomodate the gameplay.
Gameplay: 2.5/2.5
I adored this gameplay. It was the selection of chainguns, the entire time I played this map I had an over-the-edge suspense feeling, which was amazing.
3.5 rounded upwards.
2011-01-01
AGD
This is indeed great!
Demo Data |
---|
2010-12-31
this is really good
nice one =] 5/5
2010-12-31
hm
bad tileset
not that great objects (mines)
gameplay not so good, too (it's too easy to get the bottom at the chaingun drone, they are useless)
1,5^/5
not that great objects (mines)
gameplay not so good, too (it's too easy to get the bottom at the chaingun drone, they are useless)
1,5^/5
2010-12-31
misty, it's just me.
2010-12-31
Slow AGD.
But I really liked this level. 5/5 and faved. :)
Demo Data |
---|
2010-12-31
Also,
the hiding spots aren't necessary ..
2010-12-31
you will rate this 5.
and like it.
2010-12-31
AGD
Didn't like the mine jumper section.
Demo Data |
---|
2010-12-31
Don't you see it?
The tunnels are finely crafted with a little hiding spot, which can - if used wrong - slow you down, but if used correctly speed you up. The gold is placed so that you can easily miss out on one or two pieces and therefore die trying to get it - that's what this game is all about anyway.
2010-12-31
agreed with lsudny.
I don't get it..
2010-12-31
nothing special about this map,
i don't see the reason for naming it "amazing".
2010-12-31
I like the chaingun tunnels.
spectacular. 5.
2010-12-31
This is nice.
speedrun
Demo Data |
---|
2010-12-31
AGD.
Awesome awesome awesome. 5/5
Demo Data |
---|
zoasBE
4aved.