4-2 These Walls
Other maps by this author
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2011-03-03
wooo Dream Theater
They're one of the few bands by which I have every album (not counting those with only one or two). Octavarium's my favorite, as well :3
it generally leads to the map being more consistent. I don't usually like maps that have, say, a rocket, a seeker, 2 gauss, 4 floorguards, and a thwump.
Is the map title a reference to Dream Theater?
Is the map title a reference to Dream Theater?
eh... if there was any variance in enemies, tiles, the low difficulty level, /anything/, i might agree with you, but none of that is happening here. theres very little excitement in this, everything is the same. as i said before, of course an unchanging level of difficulty isnt always bad, it just didnt work for me here, but i suppose this is just getting down to personal preferences.
but of course, im not exactly known for my prowess in mapping as you are ;)
but of course, im not exactly known for my prowess in mapping as you are ;)
2011-03-02
I completely disagree.
Some maps benefit from a gradual difficulty curb, some play up to a constant and tighter tension. This is one of the latter types.
There are only two safe havens, and as the map is of a moderate difficulty you're not tempted to hang out any longer than the drones might force you too so they don't work against the play.
Just imo, of course.
There are only two safe havens, and as the map is of a moderate difficulty you're not tempted to hang out any longer than the drones might force you too so they don't work against the play.
Just imo, of course.
2011-03-02
speed.
it was good, very well-made. however, it got boring rather quickly. the problem with this map is that the difficulty level is exactly the same the entire time, which isnt always bad, but here it makes the gameplay a little stale. obviously, huge difficulty spikes are to be avoided (except in simple-challenge-type maps), but theres gotta be at least be some fluctuation in difficulty to keep things interesting.
Demo Data |
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2011-03-01
them walls
??
2011-03-01
Speedrun
561 frames
Demo Data |
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2011-03-01
Nice design
but lacking a little in personal flair.
Plays very, very well.
4/5 and fav'd.
Plays very, very well.
4/5 and fav'd.
2011-03-01
public rating
you deserve one more 4/5
2011-03-01
Cool and all,
but the gold is incredibly uncreative...
2011-03-01
really nice design.
4.
2011-03-01
Everything works perfectly
A nice, well-designed map worthy of a 5.
EddyMataGallos
sr