NUMA

Skyscraper

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Author Gioum
Tags author:gioum evolution gauss quality revolution unrated
Created 2011-03-13
Last Modified 2011-03-13
Rating 3 more votes required for a rating.
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Description I will be trying to critiquize myself in a more exigent way, like imagining that I'm a high-quality-dog-show judge. I will see if that way I can Get better on mapmaking.

I wasn't really exigent in this one, but I focused on the gauss turret on the center to give as much area coverage as possible. and I tried to make it as much metanetesque as possible, ya know. where they are like "free exit" and you're like psychologically controlled to say "damn this is easy" and go for the gold... I hate to admit Metanet tortured my mind that way on some various episode that had that aspect...

So I guess that with this new way for making map, My map releasing rate would drop a bit to have more quality aspect on them, Because if there's something I want to do on NUMA, is to have fun, and attract greedy 'critiquizers' that come up with dipshit excuses for sniping maps.

Ladys and Gentlement, Peace out

-Gio

Other maps by this author

Thumbnail of the map 'The Hideout' Thumbnail of the map 'Heartbraker' Thumbnail of the map 'I Wanna Be The Guy' Thumbnail of the map 'Retropolis' Thumbnail of the map 'K5-Acliffed' Thumbnail of the map 'Scholar Escape'
The Hideout Heartbraker I Wanna Be The Guy Retropolis K5-Acliffed Scholar Escape

Comments

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AGD. 4
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Speed demo.
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damn 1 gold...I dont really like the gold/switch area on the left but I like the gauss area on the right, theres a quicker route but I'll get on that later
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Also, just make a bunch of maps and compile them into a notepad folder and submit it as a mappack. Worked for me.
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I'm like evolving

I feel AWESOME! I still haven't studied for my social science test.