NUMA

28-1: Polunga

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Author zoasBE
Tags author:zoasbe dragon rated survival survivalist uap
Created 2011-07-15
Last Modified 2011-07-15
Rating
4
by 5 people.
Map Data

Description for NUMAcon DRAG ON, SURVIVALIST

*** PLEASE READ BEFORE PLAYING ***


SurvivalMap with 2 modes of play:

1. This SurvivalMap has been created thought to be played in userlevels (like a normal map) but has no Exit, the goal is to get all the gold and completely finish with the life bar of Ninja. At this time we will have beaten the map.
2. Play it like a normal survival in the editor and try to survive as long as possible, many frames, many...

Concerning the survival and the gameplay:

. The degree of difficulty (to survive long, or end the life bar) is really easy-medium.
. It touches '​​puzzle' in execution.
. Depending on how to program your moves, the gameplay evolves in a way or another. You have to find your own strategy to survive as possible.
. Evolutionary and progressive.
. Little touches puzzle gameplay that evolves in one way or another. Find them.
. Enjoy and try to survive long.

Within hours will be posted a small section on 'Tips and Tricks'
nCLASSROOM: 28-1: Polunga - TIPS & TRICKS [img845.imageshack.us]


Also, comments and rates are greatly appreciated.

Other maps by this author

Thumbnail of the map '27-0: Cool As An Old Cucumber Idea' Thumbnail of the map '27-1: Don't Waste a Frame' Thumbnail of the map '27-2: Paradoxically, now is a Wall.' Thumbnail of the map '27-3: Love In The Middle' Thumbnail of the map '27-4: I Need You' Thumbnail of the map '28-0: Shen Long'
27-0: Cool As An Old Cucumber Idea 27-1: Don't Waste a Frame 27-2: Paradoxically, now is a Wall. 27-3: Love In The Middle 27-4: I Need You 28-0: Shen Long

Comments

Pages: (0)

5/5

didnt realise it was a survival

Snide comment comment
2.5
Because that's quite unpredictable. Aesthetics leave much to be desired, too. The laser-floorguard combo works well, though.
Demo Data

...

@andreas_xx: This is survival.
And I think the goal is to survive as long as possible, no?
Why should we take forward all the gold?, If this is going to create more complications. It is much simpler but much, if you plan your moves and choose the moment of taking the gold. You also have two very nice areas with no gold, no switch for you, play with them...

...

@rozer: This is survival.
I worked hard on this. And I think that there is no such error like that. Even easier is the bottom that you've tried. You are in the wrong way. But I also want to tell you, it's awesome this jump between launchpads, I love you.

lol... excactly the same amount of frames as rozer :O
Demo Data
I thought i could just chill on that platform

but you cant, and you cant reach the other side
Demo Data

hahaha

fuck youself

Yes sir!

What would you like?

great mechanics with the objects, always a fan.

the idea is great. But the gauss do nearly nothing. If you want it hard place there a rocket. btw. I cant recognize the dragon. Should it be a very fantasy like dragon or cant u just draw a dragon? 5 for the concept