Phonecall
Author | RandomDigits |
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Tags | ardee author:randomdigits girl irc-map rated slut tile-art |
Created | 2011-08-04 |
Last Modified | 2011-08-04 |
Rating |
5 by 9 people.
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Map Data | |
Description | <Sunset> put 3 playable chainguns in your map
<Rose> Those three chainguns may be the only enemies, except for mines. <Sen> You have to base the look of your map on a painting <RandomDigits> All gold must be getable only by jumping (In other words, no gold you can just run through or fall onto) <gloomp> you have to make the map a total slut <Sunset> make your gold form words <Rose> No bounceblocks or launchpads. <Sen> Ok, you have to use at least two trapdoors in the process of getting an agd <RandomDigits> If you put the gold-words together left to right, they must form a sentence <gloomp> square cell phones I hope this time I didn't mess up as badly as my last irc [nmaps.net]-map! [nmaps.net] She's holding a square phone in her left hand, unfortunately there aren't tiles small enough to show [wwwdelivery.superstock.com] it. |
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Comments
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2011-08-23
Pretty cool
Thanks for checking out my stuff, I saw you liked mine jumping maps. Try Bombly Bombs by Bobster202.
Aand now I sound like a but from YouTube promoting sub4sub. Lol.
Aand now I sound like a but from YouTube promoting sub4sub. Lol.
2011-08-18
Damn, map, you fine
And again, a pretty damn good map from all those restrictions! I love the left side. The right side... well, the tiles are cool and you used them well, but the rightmost chaingun is a total pain. And in general the whole thing is a little too long and hard. But it's definitely fun. Did I mention I love the left side? 4/5
Also, I'm never doing an IRC map with gloomp. :P
AGD: (I got nervous near the end)
Also, I'm never doing an IRC map with gloomp. :P
AGD: (I got nervous near the end)
Demo Data |
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It's nice to have a fan
2011-08-04
Demo,
watch as the ninja, unclasps the gates and snatches the exit.
I love the Venus de Milo pose of the tiles, and the object placement is superb...
I love the Venus de Milo pose of the tiles, and the object placement is superb...
Demo Data |
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2011-08-04
Oh shit
That's hot.
RandomDigits
well in the context of the map I think that's desired