Are my maps bad?
Author | Epic4ever |
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Tags | action author:epic4ever unrated |
Created | 2011-08-19 |
Last Modified | 2011-08-19 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | I wonder why am i so poorly treated.. Okay it was said to me that one of my maps could get featured but it never happened, nor when asking help from one "Glorious" N mapper... |
Other maps by this author
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2011-08-20
Id suggest
you avoid putting one-ways as you did in this map
2011-08-20
Yes.
And let me explain to the best of my abilities, point by point. Note that this is simply my opinion.
- Your rockets aren't used to their full potential. Try making them more threatening.
- Same with your thwumps
- You gold patterns are inconsistent at best. Sometimes a map won't have any gold patterns, or a pattern progression.
- In Su Ezama, you had a huge clump of gold. Avoid that.
- Your maps are boringly easy.
-The aesthetics are simple and boring, try spicing your tiles up a bit. Aphex_N, cucumber_boy, and deep_blue are good example authors.
- Your drones are ineffective or overeffective. Try making sure they're used well, but not too much.
- Try using bounceblocks to enable mobility more. The inverse of this is try not to use them to block movement.
-This map seems to have taken almost all of its tricks from the in game episodes. Try being more original.
- The general design of your maps are good
I think you could make a pretty good author, though, with practice. Keep it up, everyone starts bad.
- Your rockets aren't used to their full potential. Try making them more threatening.
- Same with your thwumps
- You gold patterns are inconsistent at best. Sometimes a map won't have any gold patterns, or a pattern progression.
- In Su Ezama, you had a huge clump of gold. Avoid that.
- Your maps are boringly easy.
-The aesthetics are simple and boring, try spicing your tiles up a bit. Aphex_N, cucumber_boy, and deep_blue are good example authors.
- Your drones are ineffective or overeffective. Try making sure they're used well, but not too much.
- Try using bounceblocks to enable mobility more. The inverse of this is try not to use them to block movement.
-This map seems to have taken almost all of its tricks from the in game episodes. Try being more original.
- The general design of your maps are good
I think you could make a pretty good author, though, with practice. Keep it up, everyone starts bad.
Demo Data |
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darkcrusader
@Nudel
The rest is for you to hear, epic.
Anyways, I think a good way of getting good is getting advice. Which is what you're doing with this map.
I haven't played your map extensively, but in order to appreciate maps and to get a feel for it, make sure you're constantly increasing your skill. After you defeat a few columns or nine, you'll be more comfortable with the mapping scene.
Definitely keep in mind what Bionic Cryonic said: everyone starts bad.